public void CreatureEnterSpaceNodeEventArgsConstructorTest()
        {
            BaseCreature creature     = null; // TODO: 初始化为适当的值
            MapSpaceNode mapSpaceNode = null; // TODO: 初始化为适当的值
            CreatureEnterSpaceNodeEventArgs target = new CreatureEnterSpaceNodeEventArgs(creature, mapSpaceNode);

            Assert.Inconclusive("TODO: 实现用来验证目标的代码");
        }
        /// <summary>
        ///
        /// </summary>
        internal void OnEnteredMapSpaceNode(BaseCreature creature, MapSpaceNode mapSpaceNode)
        {
            EventHandler <CreatureEnterSpaceNodeEventArgs> tempEventArgs = m_EventCreatureEnteredSpaceNode;

            if (tempEventArgs != null)
            {
                CreatureEnterSpaceNodeEventArgs eventArgs = new CreatureEnterSpaceNodeEventArgs(creature, mapSpaceNode);
                tempEventArgs(this, eventArgs);
            }
        }
        public void CreatureTest()
        {
            BaseCreature creature     = null;                                                                     // TODO: 初始化为适当的值
            MapSpaceNode mapSpaceNode = null;                                                                     // TODO: 初始化为适当的值
            CreatureEnterSpaceNodeEventArgs target = new CreatureEnterSpaceNodeEventArgs(creature, mapSpaceNode); // TODO: 初始化为适当的值
            BaseCreature actual;

            actual = target.Creature;
            Assert.Inconclusive("验证此测试方法的正确性。");
        }