示例#1
0
        public void Initialize(Sprite sprite, AnimationCurve itemSpawnYCurve)
        {
            _spriteRenderer.sprite = sprite;

            Color prevColor   = _spriteRenderer.color;
            Color transparent = new Color(prevColor.r, prevColor.g, prevColor.b, 0);

            _spriteRenderer.color = transparent;

            StartCoroutine(Coroutines.FadeColor(gameObject, prevColor, 1));
            StartCoroutine(Coroutines.MoveAlongCurve(transform, itemSpawnYCurve, Vector3.up, 1f, false,
                                                     () => {
                StartCoroutine(Coroutines.FadeColor(gameObject, transparent, 2, () => {
                    Destroy(gameObject);
                }));
            }));
        }