常用方法
常用方法
常用方法
常用方法
/// <summary>Creates a new flat terrain.</summary> /// <param name="size">The size of the terrain.</param> public static void CreateMap(int size, int ground = 4, int biome = 1, float landHeight = 503f) { EditorCoroutineUtility.StartCoroutineOwnerless(Coroutines.CreateMap(size, ground, biome, landHeight)); }