public void Interact(InteractableManager interactableManager, InventoryManager inventoryManager)
 {
     if (AreRequirementsMet(inventoryManager))
     {
         CoroutineManager.PerformCoroutine(DoEffects(interactableManager, inventoryManager));
     }
     else if (requirementsFailedReaction != null)
     {
         interactableManager.AddReaction(this, requirementsFailedReaction);
     }
 }