/// <summary> /// Populates Proximity Reward tier related data. /// </summary> private void LoadTierData() { foreach (var tier in objProximityMessage.ProximityMessageTiers) { tier.TriggerValue = m_CommonInc.Extract_Decimal(tier.TriggerValue.ToString(UnitPrecisionFormat), CurrentUser.AdminUser.Culture); } repProximityMsg.DataSource = objProximityMessage.ProximityMessageTiers; repProximityMsg.DataBind(); }