/// <summary>
    /// Populates Proximity Reward tier related data.
    /// </summary>
    private void LoadTierData()
    {
        foreach (var tier in objProximityMessage.ProximityMessageTiers)
        {
            tier.TriggerValue = m_CommonInc.Extract_Decimal(tier.TriggerValue.ToString(UnitPrecisionFormat), CurrentUser.AdminUser.Culture);
        }

        repProximityMsg.DataSource = objProximityMessage.ProximityMessageTiers;
        repProximityMsg.DataBind();
    }