public async Task StatusAsync() { var channel = Context.Channel; var user = Context.User; await Context.Message.DeleteAsync(); await Context.Channel.TriggerTypingAsync(); TimeSpan last = Cooldowns.GetStatusLast(); TimeSpan current = DateTime.Now.TimeOfDay; double difference = current.TotalSeconds - last.TotalSeconds; if (difference >= Cooldowns.GetCommandCooldown() || difference < 0) { ServerStatus status = new ServerStatus(); status.PingServers(); await status.DisplayStatusAsync(channel, user); await Program.Logger(new LogMessage(LogSeverity.Info, "GTA5Police Commands", "Status command was used by " + user + ".")); Cooldowns.SetStatusLast(current); Statistics.AddOutgoingMessages(); } else { await errors.sendErrorTempAsync(channel, user + errorMessage + "\nCooldown " + difference + "/" + Cooldowns.GetCommandCooldown() + " seconds", Colours.errorCol); } }