示例#1
0
    private void StopInteraction()
    {
        dialog.StopConversation();
        inConversation = false;

        GameObject[] gifts = currConversation.GetGifts();
        if (gifts != null && gifts.Length > 0)
        {
            body.AddItemInventory(gifts);
        }
        currConversation.TimesTalked++;
    }