public static ControlsMainMenuItemArray get() { if(_instance == null) { Logger.Log("ControlsMainMenuItemArray::get was badly initialized", Logger.Level.WARN); _instance = GameObject.Find(gameObjectName).GetComponent<ControlsMainMenuItemArray>(); } return _instance; }
private void OnPress(bool isPressed) { if (isPressed) { Logger.Log("AbsoluteWASDButton::OnPress()", Logger.Level.INFO); ControlsMainMenuItemArray.get().switchControlTypeToAbsoluteWASD(); } }
private void OnPress(bool isPressed) { if (isPressed) { Logger.Log("LeftClickToMoveButton::OnPress()", Logger.Level.INFO); ControlsMainMenuItemArray.get().switchControlTypeToLeftClickToMove(); } }
public static ControlsMainMenuItemArray get() { if (_instance == null) { Logger.Log("ControlsMainMenuItemArray::get was badly initialized", Logger.Level.WARN); _instance = GameObject.Find(gameObjectName).GetComponent <ControlsMainMenuItemArray>(); } return(_instance); }
void Awake() { Logger.Log("ControlsMainMenuItemArray::Awake", Logger.Level.DEBUG); _instance = this; }