void Start() { changeIsInGame(isInGame); setRecordText(gameSaves.Load()); levelGenerator = GameObject.FindWithTag("LevelGenerator").GetComponent <LevelGenerator>(); player = GameObject.FindWithTag("Ball").GetComponent <Transform>(); playBtn = GameObject.FindWithTag("PlayBtn").GetComponent <PlayButtonEventsHolder>(); controllerMove = GetComponent <ControllerMove>(); }
void Start() { _mouseLook = GetComponentInChildren <MouseLook>(); _controllerMove = GetComponent <ControllerMove>(); }