示例#1
0
        // Use this for initialization
        void Awake()
        {
            mainPanelObserver = GameObject.FindGameObjectWithTag("MainPanel");
            inputHandler      = GameObject.FindGameObjectWithTag("SamplePanel");
            orchestrator      = GameObject.FindGameObjectWithTag("Orchestrator");
            panelHandler      = GetComponent <PanelExchanger>();
            showPanelResult   = GameObject.FindGameObjectWithTag("OverviewPanel");


            clickedMetrics = new Metric[4];

            GetMetricList();
            AddButtons("ColorPanel", heightContent.transform, _metricList);
            AddButtons("PyramidPanel", colorContent.transform, _metricList);
            AddButtons("OverviewPanel", pyramidContent.transform, pyramidList);
        }
示例#2
0
 // Use this for initialization
 void Start()
 {
     inserter     = GameObject.FindGameObjectWithTag("SamplePanel");
     orchestrator = GameObject.FindGameObjectWithTag("Orchestrator");
     changePanel  = this.GetComponent <PanelExchanger>();
 }