private void GameEventsOnUpdateTick(object sender, EventArgs eventArgs)
 {
     if (Game1.content.GetType() == typeof(LocalizedContentManager))
     {
         return;
     }
     GameEvents.UpdateTick -= GameEventsOnUpdateTick;
     ContentIsReadyToOverride?.Invoke();
 }
 private void GameEventsOnLoadContent(object sender, EventArgs eventArgs)
 {
     GameEvents.LoadContent -= GameEventsOnLoadContent;
     if (UseCompatibility)
     {
         GameEvents.UpdateTick += GameEventsOnUpdateTick;
     }
     else
     {
         ContentIsReadyToOverride?.Invoke();
     }
 }