private void GameEventsOnUpdateTick(object sender, EventArgs eventArgs) { if (Game1.content.GetType() == typeof(LocalizedContentManager)) { return; } GameEvents.UpdateTick -= GameEventsOnUpdateTick; ContentIsReadyToOverride?.Invoke(); }
private void GameEventsOnLoadContent(object sender, EventArgs eventArgs) { GameEvents.LoadContent -= GameEventsOnLoadContent; if (UseCompatibility) { GameEvents.UpdateTick += GameEventsOnUpdateTick; } else { ContentIsReadyToOverride?.Invoke(); } }