private void WriteFunction(CodeParser.Class clss, CodeParser.Class.Function func)
        {
            var returnType = BaseType.Parse(func.ReturnType);

            returnType.Func = func.Name;

            var args = func.Arguments.Select(x =>
            {
                var bt  = BaseType.Parse(x.Value, x.Key);
                bt.Func = func.Name;
                return(bt);
            }).ToArray();

            for (int i = 0; i < args.Length; i++)
            {
                if (args[i] is StringType)
                {
                    if (args[i + 1] is IntType || args[i + 1] is UIntType)
                    {
                        if (args[i + 1].Ref == string.Empty)
                        {
                            args[i + 1] = new ConstValueType(args[i + 1], "(1024 * 32)");
                        }
                    }
                    else
                    {
                        throw new System.Exception($"String Builder Next Type Is {args[i+1].GetType()}");
                    }
                }
            }

            var argstr         = string.Join(", ", args.Where(x => !x.ShouldSkipAsArgument).Select(x => x.AsArgument()));;
            var delegateargstr = string.Join(", ", args.Select(x => x.AsNativeArgument()));

            var windowsSpecific = NeedsWindowsSpecificFunction(func, returnType, args);

            if (returnType is SteamApiCallType sap)
            {
                sap.CallResult = func.CallResult;

                argstr = string.Join(", ", args.Select(x => x.AsArgument().Replace("ref ", " /* ref */ ")));
            }

            WriteLine($"#region FunctionMeta");

            WriteLine($"[UnmanagedFunctionPointer( Platform.MemberConvention )]");

            if (returnType.ReturnAttribute != null)
            {
                WriteLine(returnType.ReturnAttribute);
            }

            if (returnType.IsReturnedWeird)
            {
                WriteLine("#if PLATFORM_WIN");
                WriteLine($"private delegate void F{func.Name}( IntPtr self, ref {returnType.TypeName} retVal, {delegateargstr} );".Replace(" retVal,  )", " retVal )"));
                WriteLine("#else");
            }

            WriteLine($"private delegate {returnType.TypeNameFrom} F{func.Name}( IntPtr self, {delegateargstr} );".Replace("( IntPtr self,  )", "( IntPtr self )"));

            if (returnType.IsReturnedWeird)
            {
                WriteLine("#endif");
            }

            WriteLine($"private F{func.Name} _{func.Name};");

            WriteLine();
            WriteLine($"#endregion");

            StartBlock($"internal {returnType.ReturnType} {func.Name}( {argstr} )".Replace("(  )", "()"));
            {
                var callargs = string.Join(", ", args.Select(x => x.AsCallArgument()));

                //
                // Code before any calls
                //
                foreach (var arg in args)
                {
                    if (arg is StringType sb)
                    {
                        WriteLine($"IntPtr mem{sb.VarName} = Helpers.TakeMemory();");
                    }
                }

                //
                // The actual call
                //
                if (returnType.IsReturnedWeird)
                {
                    WriteLine("#if PLATFORM_WIN");
                    {
                        WriteLine($"var retVal = default( {returnType.TypeName} );");
                        WriteLine($"_{func.Name}( Self, ref retVal, {callargs} );".Replace(",  );", " );"));
                        WriteLine($"{returnType.Return( "retVal" )}");
                    }
                    WriteLine("#else");
                }

                if (returnType.IsVoid)
                {
                    WriteLine($"_{func.Name}( Self, {callargs} );".Replace("( Self,  )", "( Self )"));
                }
                else
                {
                    WriteLine($"var returnValue = _{func.Name}( Self, {callargs} );".Replace("( Self,  )", "( Self )"));
                }

                //
                // Code after the call
                //
                foreach (var arg in args)
                {
                    if (arg is StringType sb)
                    {
                        WriteLine($"{sb.VarName} = Helpers.MemoryToString( mem{sb.VarName} );");
                    }
                }

                //
                // Return
                //
                if (!returnType.IsVoid)
                {
                    WriteLine(returnType.Return("returnValue"));
                }

                if (returnType.IsReturnedWeird)
                {
                    WriteLine("#endif");
                }
            }
            EndBlock();
        }
示例#2
0
        public ConstValue(uint code, IntPtr loc, uint locSize)
        {
            switch ((CorElementType)code)
            {
            case CorElementType.BOOLEAN:
                this.valueType = ConstValueType.BOOL;
                this.boolVal   = Decoder.ReadBoolean(loc);
                break;

            case CorElementType.I1:
                this.valueType = ConstValueType.I1;
                this.sbyteVal  = Decoder.ReadSByte(loc);
                break;

            case CorElementType.U1:
                this.valueType = ConstValueType.U1;
                this.byteVal   = Decoder.ReadByte(loc);
                break;

            case CorElementType.CHAR:
                this.valueType = ConstValueType.CHAR;
                this.charVal   = Decoder.ReadChar(loc);
                break;

            case CorElementType.I2:
                this.valueType = ConstValueType.I2;
                this.int16Val  = Decoder.ReadInt16(loc);
                break;

            case CorElementType.U2:
                this.valueType = ConstValueType.U2;
                this.uint16Val = Decoder.ReadUInt16(loc);
                break;

            case CorElementType.I4:
                this.valueType = ConstValueType.I4;
                this.int32Val  = Decoder.ReadInt32(loc);
                break;

            case CorElementType.U4:
                this.valueType = ConstValueType.U4;
                this.uint32Val = Decoder.ReadUInt32(loc);
                break;

            case CorElementType.I8:
                this.valueType = ConstValueType.I8;
                this.int64Val  = Decoder.ReadInt64(loc);
                break;

            case CorElementType.U8:
                this.valueType = ConstValueType.U8;
                this.uint64Val = Decoder.ReadUInt64(loc);
                break;

            case CorElementType.R4:
                this.valueType = ConstValueType.R4;
                this.singleVal = Decoder.ReadFloat32(loc);
                break;

            case CorElementType.R8:
                this.valueType = ConstValueType.R8;
                this.doubleVal = Decoder.ReadFloat64(loc);
                break;

            case CorElementType.STRING:
                this.valueType = ConstValueType.STRING;
                this.stringVal = Decoder.ReadString(loc, (int)locSize);
                break;

            case CorElementType.CLASS:
                this.valueType = ConstValueType.CLASS;
                break;

            default:
                throw new System.ArgumentException("Incorrect element type 0x" + code.ToString("x") + " in default value");
            }
        }