private void CraftCommandConsole(ConsoleSystem.Arg arg) { if (!arg.HasArgs()) { arg.ReplyWith(string.Format(CurrentCraftingRate, CraftingRate)); return; } if (arg.Player() != null && !arg.Player().IsAdmin()) { arg.ReplyWith(NoPermission); return; } var rate = arg.GetFloat(0, -1f); if (rate == -1f) { arg.ReplyWith(ModifyError); return; } CraftingRate = rate; SetConfigValue("Options", "CraftingRate", rate); UpdateCraftingRate(); arg.ReplyWith(string.Format(ModifyCraftingRate, CraftingRate)); }
public static void give(ConsoleSystem.Arg arg) { BasePlayer basePlayer = arg.Player(); if (!basePlayer) { return; } Item num = ItemManager.CreateByPartialName(arg.GetString(0, ""), 1); if (num == null) { arg.ReplyWith("Invalid Item!"); return; } int num1 = arg.GetInt(1, 1); num.amount = num1; num.conditionNormalized = arg.GetFloat(2, 1f); num.OnVirginSpawn(); if (!basePlayer.inventory.GiveItem(num, null)) { num.Remove(0f); arg.ReplyWith("Couldn't give item (inventory full?)"); return; } basePlayer.Command("note.inv", new object[] { num.info.itemid, num1 }); Debug.Log(string.Concat(new object[] { "giving ", basePlayer.displayName, " ", num1, " x ", num.info.displayName.english })); Chat.Broadcast(string.Concat(new object[] { basePlayer.displayName, " gave themselves ", num1, " x ", num.info.displayName.english }), "SERVER", "#eee", (ulong)0); }
public static void give(ConsoleSystem.Arg arg) { BasePlayer basePlayer = arg.Player(); if (!Object.op_Implicit((Object)basePlayer)) { return; } Item byPartialName = ItemManager.CreateByPartialName(arg.GetString(0, ""), 1); if (byPartialName == null) { arg.ReplyWith("Invalid Item!"); } else { int num1 = arg.GetInt(1, 1); byPartialName.amount = num1; float num2 = arg.GetFloat(2, 1f); byPartialName.conditionNormalized = num2; byPartialName.OnVirginSpawn(); if (!basePlayer.inventory.GiveItem(byPartialName, (ItemContainer)null)) { byPartialName.Remove(0.0f); arg.ReplyWith("Couldn't give item (inventory full?)"); } else { basePlayer.Command("note.inv", (object)byPartialName.info.itemid, (object)num1); Debug.Log((object)("giving " + basePlayer.displayName + " " + (object)num1 + " x " + byPartialName.info.displayName.english)); Chat.Broadcast(basePlayer.displayName + " gave themselves " + (object)num1 + " x " + byPartialName.info.displayName.english, "SERVER", "#eee", 0UL); } } }
public static void stall(ConsoleSystem.Arg arg) { float num = Mathf.Clamp(arg.GetFloat(0, 0.0f), 0.0f, 1f); arg.ReplyWith("Stalling for " + (object)num + " seconds..."); Thread.Sleep(Mathf.RoundToInt(num * 1000f)); }
public static void stall(ConsoleSystem.Arg arg) { float single = Mathf.Clamp(arg.GetFloat(0, 0f), 0f, 1f); arg.ReplyWith(string.Concat("Stalling for ", single, " seconds...")); Thread.Sleep(Mathf.RoundToInt(single * 1000f)); }
private void ExcavatorTickRate(ConsoleSystem.Arg arg) { if (arg.Player() != null && !arg.Player().IsAdmin) { arg.ReplyWith(NotAllowed); return; } if (!arg.HasArgs()) { arg.ReplyWith(InvalidArgumentsSpeed); return; } var modifier = arg.GetFloat(0, -1); if (modifier < 1) { arg.ReplyWith(InvalidSpeed); return; } ExcavatorResourceTickRate = modifier; SetConfigValue("Options", "ExcavatorResourceTickRate", ExcavatorResourceTickRate); arg.ReplyWith(string.Format(ModifySpeed, modifier)); var excavators = UnityEngine.Object.FindObjectsOfType <MiningQuarry>(); foreach (var excavator in excavators.Where(excavator => excavator.IsOn())) { excavator.CancelInvoke("ProcessResources"); excavator.InvokeRepeating("ProcessResources", ExcavatorResourceTickRate, ExcavatorResourceTickRate); } }
public static void popup(ref ConsoleSystem.Arg arg) { float @float = arg.GetFloat(0, 2f); string strIcon = arg.GetString(1, "!"); string strText = arg.GetString(2, "This is the text"); PopupUI.singleton.CreateNotice(@float, strIcon, strText); }
public static void popup(ref ConsoleSystem.Arg arg) { float num = arg.GetFloat(0, 2f); string str = arg.GetString(1, "!"); string str1 = arg.GetString(2, "This is the text"); PopupUI.singleton.CreateNotice(num, str, str1); }
public static void NpcSenseLoadBalancerUpdateInterval(ConsoleSystem.Arg args) { LoadBalancedQueue npcSensesLoadBalancer = NPCSensesLoadBalancer.NpcSensesLoadBalancer as LoadBalancedQueue; if (npcSensesLoadBalancer != null) { npcSensesLoadBalancer.defaultUpdateInterval = args.GetFloat(0, npcSensesLoadBalancer.defaultUpdateInterval); } }
public static void defaultLoadBalancerUpdateInterval(ConsoleSystem.Arg args) { LoadBalancedQueue num = LoadBalancer.defaultBalancer as LoadBalancedQueue; if (num != null) { num.defaultUpdateInterval = args.GetFloat(0, num.defaultUpdateInterval); } }
void ChangeCharcoal_ConsoleCommand(ConsoleSystem.Arg args) { if (!args.IsAdmin) { return; } if (args.HasArgs(1)) { Settings.CharcoalRate = args.GetFloat(0, 1); } args.ReplyWith($"Charcoal Rate: {Settings.CharcoalRate.ToString("0.0")} (Default: 0.7)"); _settingsFile.Save(); }
public static void rain(ConsoleSystem.Arg args) { if (Object.op_Equality((Object)SingletonComponent <Climate> .Instance, (Object)null)) { return; } float rain = ((Climate)SingletonComponent <Climate> .Instance).Overrides.Rain; float num = args.GetFloat(0, -1f); string str1 = (double)rain < 0.0 ? "automatic" : Mathf.RoundToInt(100f * rain).ToString() + "%"; string str2 = (double)num < 0.0 ? "automatic" : Mathf.RoundToInt(100f * num).ToString() + "%"; args.ReplyWith("Rain: " + str2 + " (was " + str1 + ")"); ((Climate)SingletonComponent <Climate> .Instance).Overrides.Rain = num; }
public static void wind(ConsoleSystem.Arg args) { if (SingletonComponent <Climate> .Instance == null) { return; } float wind = SingletonComponent <Climate> .Instance.Overrides.Wind; float num = args.GetFloat(0, -1f); string str = (wind < 0f ? "automatic" : string.Concat(Mathf.RoundToInt(100f * wind), "%")); string str1 = (num < 0f ? "automatic" : string.Concat(Mathf.RoundToInt(100f * num), "%")); args.ReplyWith(string.Concat(new string[] { "Wind: ", str1, " (was ", str, ")" })); SingletonComponent <Climate> .Instance.Overrides.Wind = num; }
private void CraftItemCommandConsole(ConsoleSystem.Arg arg) { if (arg.Player() != null && !arg.Player().IsAdmin()) { arg.ReplyWith(NoPermission); return; } if (!arg.HasArgs(2)) { arg.ReplyWith(NoItemRate); return; } var rate = arg.GetFloat(arg.Args.Length - 1, -1f); if (rate == -1f) { arg.ReplyWith(ModifyError); return; } var item = string.Empty; for (var i = 0; i < arg.Args.Length - 1; i++) { item += arg.Args[i] + " "; } item = item.Trim(); if (!Items.Contains(item)) { arg.ReplyWith(string.Format(InvalidItem, item, rate)); return; } if (IndividualRates.ContainsKey(item)) { IndividualRates[item] = rate; } else { IndividualRates.Add(item, rate); } SetConfigValue("Options", "IndividualCraftingRates", IndividualRates); arg.ReplyWith(string.Format(ModifyCraftingRateItem, item, rate)); UpdateCraftingRate(); }
private void ModifyConsoleCommand(ConsoleSystem.Arg arg) { if (!HasPermission(arg, "corpseduration.modify") || !arg.HasArgs()) { arg.ReplyWith(string.Format(GetMessage("Setting", arg?.Connection?.userid.ToString()), Math.Round(Duration / 60, 1))); return; } var duration = arg.GetFloat(0, -1); if (duration < 0) { arg.ReplyWith(GetMessage("SyntaxError", arg?.Connection?.userid.ToString())); return; } Duration = duration * 60; SetConfigValue("Options", "Duration", Duration); arg.ReplyWith(string.Format(GetMessage("Modify", arg?.Connection?.userid.ToString()), Math.Round(Duration / 60, 1))); }
private void DispenserRate(ConsoleSystem.Arg arg) { if (arg.Player() != null && !arg.Player().IsAdmin) { arg.ReplyWith(NotAllowed); return; } if (!arg.HasArgs(2)) { arg.ReplyWith(InvalidArgumentsDispenser); return; } if (!validDispensers.ContainsKey(arg.GetString(0).ToLower())) { arg.ReplyWith(string.Format(InvalidDispenser, arg.GetString(0))); return; } var dispenser = validDispensers[arg.GetString(0).ToLower()].ToString("G"); var modifier = arg.GetFloat(1, -1); if (modifier < 0) { arg.ReplyWith(InvalidModifier); return; } if (GatherDispenserModifiers.ContainsKey(dispenser)) { GatherDispenserModifiers[dispenser] = modifier; } else { GatherDispenserModifiers.Add(dispenser, modifier); } SetConfigValue("Options", "GatherDispenserModifiers", GatherDispenserModifiers); arg.ReplyWith(string.Format(ModifyDispenser, dispenser, modifier)); }
public static void defaultLoadBalancerUpdateInterval(ConsoleSystem.Arg args) { LoadBalancedQueue defaultBalancer = LoadBalancer.defaultBalancer as LoadBalancedQueue; defaultBalancer?.set_defaultUpdateInterval(args.GetFloat(0, defaultBalancer.get_defaultUpdateInterval())); }
public static void aiLoadBalancerUpdateInterval(ConsoleSystem.Arg args) { LoadBalancedQueue aiLoadBalancer = AILoadBalancer.aiLoadBalancer as LoadBalancedQueue; aiLoadBalancer?.set_defaultUpdateInterval(args.GetFloat(0, aiLoadBalancer.get_defaultUpdateInterval())); }
private void GatherRate(ConsoleSystem.Arg arg) { if (arg.Player() != null && !arg.Player().IsAdmin) { arg.ReplyWith(NotAllowed); return; } var subcommand = arg.GetString(0).ToLower(); if (!arg.HasArgs(3) || !subcommands.Contains(subcommand)) { arg.ReplyWith(InvalidArgumentsGather); return; } if (!validResources[arg.GetString(1).ToLower()] && arg.GetString(1) != "*") { arg.ReplyWith(string.Format(InvalidResource, arg.GetString(1))); return; } var resource = validResources[arg.GetString(1).ToLower()]?.displayName.english ?? "*"; var modifier = arg.GetFloat(2, -1); var remove = false; if (modifier < 0) { if (arg.GetString(2).ToLower() == "remove") { remove = true; } else { arg.ReplyWith(InvalidModifier); return; } } switch (subcommand) { case "dispenser": if (remove) { if (GatherResourceModifiers.ContainsKey(resource)) { GatherResourceModifiers.Remove(resource); } arg.ReplyWith(string.Format(ModifyResourceRemove, resource, Dispensers)); } else { if (GatherResourceModifiers.ContainsKey(resource)) { GatherResourceModifiers[resource] = modifier; } else { GatherResourceModifiers.Add(resource, modifier); } arg.ReplyWith(string.Format(ModifyResource, resource, modifier, Dispensers)); } SetConfigValue("Options", "GatherResourceModifiers", GatherResourceModifiers); break; case "pickup": if (remove) { if (PickupResourceModifiers.ContainsKey(resource)) { PickupResourceModifiers.Remove(resource); } arg.ReplyWith(string.Format(ModifyResourceRemove, resource, Pickups)); } else { if (PickupResourceModifiers.ContainsKey(resource)) { PickupResourceModifiers[resource] = modifier; } else { PickupResourceModifiers.Add(resource, modifier); } arg.ReplyWith(string.Format(ModifyResource, resource, modifier, Pickups)); } SetConfigValue("Options", "PickupResourceModifiers", PickupResourceModifiers); break; case "quarry": if (remove) { if (QuarryResourceModifiers.ContainsKey(resource)) { QuarryResourceModifiers.Remove(resource); } arg.ReplyWith(string.Format(ModifyResourceRemove, resource, Quarries)); } else { if (QuarryResourceModifiers.ContainsKey(resource)) { QuarryResourceModifiers[resource] = modifier; } else { QuarryResourceModifiers.Add(resource, modifier); } arg.ReplyWith(string.Format(ModifyResource, resource, modifier, Quarries)); } SetConfigValue("Options", "QuarryResourceModifiers", QuarryResourceModifiers); break; case "excavator": if (remove) { if (ExcavatorResourceModifiers.ContainsKey(resource)) { ExcavatorResourceModifiers.Remove(resource); } arg.ReplyWith(string.Format(ModifyResourceRemove, resource, Excavators)); } else { if (ExcavatorResourceModifiers.ContainsKey(resource)) { ExcavatorResourceModifiers[resource] = modifier; } else { ExcavatorResourceModifiers.Add(resource, modifier); } arg.ReplyWith(string.Format(ModifyResource, resource, modifier, Excavators)); } SetConfigValue("Options", "ExcavatorResourceModifiers", ExcavatorResourceModifiers); break; case "survey": if (remove) { if (SurveyResourceModifiers.ContainsKey(resource)) { SurveyResourceModifiers.Remove(resource); } arg.ReplyWith(string.Format(ModifyResourceRemove, resource, Charges)); } else { if (SurveyResourceModifiers.ContainsKey(resource)) { SurveyResourceModifiers[resource] = modifier; } else { SurveyResourceModifiers.Add(resource, modifier); } arg.ReplyWith(string.Format(ModifyResource, resource, modifier, Charges)); } SetConfigValue("Options", "SurveyResourceModifiers", SurveyResourceModifiers); break; } }
private void ccmdEco(ConsoleSystem.Arg arg) { if (!arg.HasArgs()) { arg.ReplyWith("Economy Commands: 'eco.c deposit', 'eco.c save','eco.c balance', 'eco.c withdraw', 'eco.c setmoney', 'eco.c wipe'"); return; } var player = arg.Player(); if (player != null && !HasAccess(player)) { arg.ReplyWith("No permission!"); return; } var cmdArg = arg.GetString(0).ToLower(); switch (cmdArg) { case "save": changed = true; SaveEconomics(); arg.ReplyWith("Economics data saved!"); break; case "wipe": economicsData = new Dictionary <ulong, double>(); changed = true; SaveEconomics(); arg.ReplyWith("Economics data wiped!"); break; case "deposit": case "balance": case "withdraw": case "setmoney": var target = FindPlayer(arg.GetString(1)); if (target == null) { arg.ReplyWith($"No user with steam/name: '{arg.GetString(1)}'!"); return; } if (cmdArg.Equals("balance")) { arg.ReplyWith($"Balance({target.displayName}) = {GetPlayerMoney(target.userID)}"); return; } double money = arg.GetFloat(2, -1f); if (money < 0) { money = arg.GetUInt64(2, 0); } if (money >= 0) { if (cmdArg.Equals("setmoney")) { Set(target.userID, money); arg.ReplyWith($"(SetMoney) New '{target.displayName}' balance: {GetPlayerMoney(target.userID)}"); PrintMessage(target, "My_Balance", GetPlayerMoney(target.userID)); } else if (cmdArg.Equals("deposit")) { Deposit(target.userID, money); arg.ReplyWith($"(Deposit) New '{target.displayName}' balance: {GetPlayerMoney(target.userID)}"); PrintMessage(target, "Received", money); } else if (Withdraw(target.userID, money)) { arg.ReplyWith($"(Withdraw) New '{target.displayName}' balance: {GetPlayerMoney(target.userID)}"); PrintMessage(target, "Lost", money); } else { arg.ReplyWith("This user haven't enough money!"); } } else { arg.ReplyWith($"Syntax Error! (eco.c {cmdArg} <steam/name> <money>)"); } break; default: arg.ReplyWith("Economy Commands: 'eco.c deposit', 'eco.c save','eco.c balance', 'eco.c withdraw', 'eco.c setmoney'"); break; } }
public static void AnimalSenseLoadBalancerUpdateInterval(ConsoleSystem.Arg args) { LoadBalancedQueue sensesLoadBalancer = AnimalSensesLoadBalancer.animalSensesLoadBalancer as LoadBalancedQueue; sensesLoadBalancer?.set_defaultUpdateInterval(args.GetFloat(0, sensesLoadBalancer.get_defaultUpdateInterval())); }