internal override void OnToolboxDisconnected(SocketClosedEventArgs e) { if (ConnectionQueue.ContainsKey(e.UniqueId)) { ConnectionQueue.Remove(e.UniqueId); } base.OnToolboxDisconnected(e); }
internal override void OnToolboxConnected(SocketConnectedEventArgs e) { if (!ConnectionQueue.ContainsKey(e.UniqueId)) { ConnectionQueue.Add(e.UniqueId, e.Address); } base.OnToolboxConnected(e); }