//Handles a users account login request public static void HandleAccountLoginRequest(int ClientID, ref NetworkPacket Packet) { //Log what we are doing here CommunicationLog.LogIn(ClientID + "Account Login Request."); //Get the username and password the user provided for trying to login with string AccountName = Packet.ReadString(); string AccountPass = Packet.ReadString(); //Make sure we are still connected to this client ClientConnection Client = ConnectionManager.GetClient(ClientID); if (Client == null) { //Ignore the request if we cant find this clients network connection MessageLog.Print("ERROR: Connection to this client could not be found, no way to reply to their Account Login Request so it has been aborted."); return; } //Make sure there is account that exists with the name that was provided by the user if (!AccountsDatabase.DoesAccountExist(AccountName)) { //Reject the request if that account doesnt exist AccountManagementPacketSenders.SendAccountLoginReply(ClientID, false, "That account doesnt exist."); return; } //Make sure someone else isnt already logged into that account if (ConnectionManager.AccountLoggedIn(AccountName)) { //Reject the request if the account is already being used AccountManagementPacketSenders.SendAccountLoginReply(ClientID, false, "That account is already logged in."); return; } //Check if they provided the correct password if (!AccountsDatabase.IsPasswordCorrect(AccountName, AccountPass)) { //Reject the request if the password was wrong AccountManagementPacketSenders.SendAccountLoginReply(ClientID, false, "The password was incorrect."); return; } //Fetch all of the accounts information from the database and store it with this client AccountData Account = AccountsDatabase.GetAccountData(AccountName); Client.Account = Account; //Grant this users account login request MessageLog.Print(ClientID + " logged into the account " + AccountName); AccountManagementPacketSenders.SendAccountLoginReply(ClientID, true, "Login Request Granted."); }