void FindRefs() { if (connectUI == null) { GameObject con = GameObject.Find("ConnectUI"); if (con != null) { connectUI = con.GetComponent <ConnectUI>(); #if !UNITY_WEBGL connectUI.Init(defaultHost, defaultTcpPort); #else connectUI.Init(defaultHost, defaultWsPort); #endif } } if (gameLogic == null) { GameObject game = GameObject.Find("GameLogic"); if (game != null) { gameLogic = game.GetComponent <GameLogic>(); } } if (lobbyUI == null) { GameObject lobby = GameObject.Find("LobbyUI"); if (lobby != null) { lobbyUI = lobby.GetComponent <LobbyUI>(); } } }