public void Dispose() { _playerMatcherGroup?.Dispose(); _subsystemMatcherGroup?.Dispose(); _connectionMatcherGroup?.Dispose(); _itemMatcherGroup?.Dispose(); }
public void Dispose() { _captureMatcherGroup?.Dispose(); _subsystemMatcherGroup?.Dispose(); _malwareMatcherGroup?.Dispose(); _playerMatcherGroup?.Dispose(); }
public void Dispose() { _transferActivationSubscription?.Dispose(); _pickupItemSubscription?.Dispose(); _activateItemSubscription?.Dispose(); _playerScoreMatcherGroup?.Dispose(); }
public void Dispose() { _scannerMatcherGroup?.Dispose(); _visitorsMatcherGroup?.Dispose(); _malwareMatcherGroup?.Dispose(); _playerMatcherGroup?.Dispose(); }
protected virtual void Dispose(bool disposing) { if (disposing) { VisitorMatcherGroup?.Dispose(); _visitorsMatcherGroup?.Dispose(); } }
public override void Dispose() { _malwareMatcherGroup?.Dispose(); _antivirusMatcherGroup?.Dispose(); base.Dispose(); }
public void Dispose() { _antivirusMatcherGroup?.Dispose(); }
public void Dispose() { _playerMatcherGroup?.Dispose(); _itemMatcherGroup?.Dispose(); _filter?.Dispose(); }
public void Dispose() { _playerMatcher?.Dispose(); _subsystemMatcher?.Dispose(); }
public void Dispose() { _subsystemMatcherGroup?.Dispose(); _malwareMatcherGroup?.Dispose(); }
public void Dispose() { _subsystemMatcher?.Dispose(); _itemMatcher?.Dispose(); }
public void Dispose() { _malwareMatcher?.Dispose(); _subsystemMatcher?.Dispose(); }
public void Dispose() { _subsystemMatcher?.Dispose(); _timedActivationMatcherGroup?.Dispose(); }
public void Dispose() { _playerMatcherGroup?.Dispose(); _endGameSubscription?.Dispose(); }
public void Dispose() { _antivirusMatcherGroup?.Dispose(); _locationMatcherGroup?.Dispose(); _malwareMatcherGroup?.Dispose(); }
public void Dispose() { _entityMatcherGroup.Dispose(); _entityFilter?.Dispose(); }
public void Dispose() { _captureMatcherGroup?.Dispose(); }
public void Dispose() { _continueMatcherGroup?.Dispose(); _tutorialSystem?.Dispose(); }
public void Dispose() { _antivirusMatcherGroup?.Dispose(); _visitorsMatcherGroup?.Dispose(); _malwareMatcherGroup?.Dispose(); }
public void Dispose() { _malwareMatcherGroup?.Dispose(); }
public void Dispose() { _ownerActivationMatcherGroup?.Dispose(); }
public void Dispose() { _playerMatcherGroup?.Dispose(); }
public void Dispose() { _subsystemMatcher?.Dispose(); _visitorMatcher?.Dispose(); }
public void Dispose() { _playerMatcherGroup?.Dispose(); _visitorsMatcherGroup?.Dispose(); }
public void Dispose() { _transferMatcherGroup?.Dispose(); }
public override void Dispose() { _antivirusWorkstationMatcherGroup?.Dispose(); base.Dispose(); }
public void Dispose() { _itemStorageMatcherGroup?.Dispose(); _itemMatcherGroup?.Dispose(); }