Пример #1
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 public void Dispose()
 {
     _playerMatcherGroup?.Dispose();
     _subsystemMatcherGroup?.Dispose();
     _connectionMatcherGroup?.Dispose();
     _itemMatcherGroup?.Dispose();
 }
Пример #2
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 public void Dispose()
 {
     _captureMatcherGroup?.Dispose();
     _subsystemMatcherGroup?.Dispose();
     _malwareMatcherGroup?.Dispose();
     _playerMatcherGroup?.Dispose();
 }
Пример #3
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 public void Dispose()
 {
     _transferActivationSubscription?.Dispose();
     _pickupItemSubscription?.Dispose();
     _activateItemSubscription?.Dispose();
     _playerScoreMatcherGroup?.Dispose();
 }
Пример #4
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 public void Dispose()
 {
     _scannerMatcherGroup?.Dispose();
     _visitorsMatcherGroup?.Dispose();
     _malwareMatcherGroup?.Dispose();
     _playerMatcherGroup?.Dispose();
 }
 protected virtual void Dispose(bool disposing)
 {
     if (disposing)
     {
         VisitorMatcherGroup?.Dispose();
         _visitorsMatcherGroup?.Dispose();
     }
 }
Пример #6
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 public override void Dispose()
 {
     _malwareMatcherGroup?.Dispose();
     _antivirusMatcherGroup?.Dispose();
     base.Dispose();
 }
Пример #7
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 public void Dispose()
 {
     _antivirusMatcherGroup?.Dispose();
 }
Пример #8
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 public void Dispose()
 {
     _playerMatcherGroup?.Dispose();
     _itemMatcherGroup?.Dispose();
     _filter?.Dispose();
 }
Пример #9
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 public void Dispose()
 {
     _playerMatcher?.Dispose();
     _subsystemMatcher?.Dispose();
 }
Пример #10
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 public void Dispose()
 {
     _subsystemMatcherGroup?.Dispose();
     _malwareMatcherGroup?.Dispose();
 }
Пример #11
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 public void Dispose()
 {
     _subsystemMatcher?.Dispose();
     _itemMatcher?.Dispose();
 }
Пример #12
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 public void Dispose()
 {
     _malwareMatcher?.Dispose();
     _subsystemMatcher?.Dispose();
 }
 public void Dispose()
 {
     _subsystemMatcher?.Dispose();
     _timedActivationMatcherGroup?.Dispose();
 }
Пример #14
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 public void Dispose()
 {
     _playerMatcherGroup?.Dispose();
     _endGameSubscription?.Dispose();
 }
 public void Dispose()
 {
     _antivirusMatcherGroup?.Dispose();
     _locationMatcherGroup?.Dispose();
     _malwareMatcherGroup?.Dispose();
 }
Пример #16
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 public void Dispose()
 {
     _entityMatcherGroup.Dispose();
     _entityFilter?.Dispose();
 }
Пример #17
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 public void Dispose()
 {
     _captureMatcherGroup?.Dispose();
 }
Пример #18
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 public void Dispose()
 {
     _continueMatcherGroup?.Dispose();
     _tutorialSystem?.Dispose();
 }
Пример #19
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 public void Dispose()
 {
     _antivirusMatcherGroup?.Dispose();
     _visitorsMatcherGroup?.Dispose();
     _malwareMatcherGroup?.Dispose();
 }
Пример #20
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 public void Dispose()
 {
     _malwareMatcherGroup?.Dispose();
 }
 public void Dispose()
 {
     _ownerActivationMatcherGroup?.Dispose();
 }
Пример #22
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 public void Dispose()
 {
     _playerMatcherGroup?.Dispose();
 }
Пример #23
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 public void Dispose()
 {
     _subsystemMatcher?.Dispose();
     _visitorMatcher?.Dispose();
 }
Пример #24
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		public void Dispose()
		{
			_playerMatcherGroup?.Dispose();
			_visitorsMatcherGroup?.Dispose();
		}
Пример #25
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 public void Dispose()
 {
     _transferMatcherGroup?.Dispose();
 }
Пример #26
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 public override void Dispose()
 {
     _antivirusWorkstationMatcherGroup?.Dispose();
     base.Dispose();
 }
Пример #27
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 public void Dispose()
 {
     _itemStorageMatcherGroup?.Dispose();
     _itemMatcherGroup?.Dispose();
 }