public GuiResourceLoading(GameWindow window) { CommonResources.Load(); PluginManager.AddPlugin(new FileSystemRaw(new DirectoryInfo("Plugins\\System"))); ResourceReader.ClearCache(); ClientResources.Load(window); BoundingBoxRenderer.Load(); _background = ResourceReader.ReadTexture("System/Textures/Gui/ResourceLoadingBackground.png"); _progressBar = ResourceReader.ReadTexture("System/Textures/Gui/Progressbar.png"); _progressBarFull = ResourceReader.ReadTexture("System/Textures/Gui/ProgressbarFull.png"); Start(false); }