public void UserActions(CommonActions.Action eAction, string locator, CommonActions.LocatorType eLocatorType, string sLocatorName = "", string text = "", string frameSwicthingType = "", int ddIndex = -1, int swipeFromIndex = -1, int swipeToIndex = -1, int duration = -1, int xCoordinate = -1, int yCoordinate = -1, bool fail = false) { common.UserAction(eAction, eLocatorType, locator, sLocatorName, text, frameSwicthingType, ddIndex, swipeFromIndex, swipeToIndex, duration, xCoordinate, yCoordinate); }
public void GetText(CommonActions.Action eAction, string locator, CommonActions.LocatorType eLocatorType, string sLocatorName) { common.UserAction(eAction, eLocatorType, locator, sLocatorName); }
/// <summary> /// Switching Contexts /// </summary> /// <param name="contextType">Type of context...Native_App/WEBVIEW_1</param> /// <param name="contextName">Context Name-By Name script will switch contexts. If it is empty, switches done by index</param> public void Switching_Contexts(CommonActions.Action eContext, string context) { common.UserAction(eContext, CommonActions.LocatorType.emptyLocatorType, string.Empty, string.Empty, context); }
public void SwipeActions(CommonActions.Action eAction, string locator, CommonActions.LocatorType eLocatorType) { common.UserAction(eAction, eLocatorType, locator); }
public void GetControlText(CommonActions.Action eAction, CommonActions.LocatorType eLocatorType, string locator = "", string sLocatorName = "") { common.UserAction(eAction, eLocatorType, string.Empty, string.Empty); }