public void UserActions(CommonActions.Action eAction, string locator, CommonActions.LocatorType eLocatorType, string sLocatorName = "", string text = "", string frameSwicthingType = "", int ddIndex = -1,
                         int swipeFromIndex = -1, int swipeToIndex = -1, int duration = -1, int xCoordinate = -1, int yCoordinate = -1, bool fail = false)
 {
     common.UserAction(eAction, eLocatorType, locator, sLocatorName, text, frameSwicthingType, ddIndex, swipeFromIndex, swipeToIndex, duration, xCoordinate, yCoordinate);
 }
 public void GetText(CommonActions.Action eAction, string locator, CommonActions.LocatorType eLocatorType, string sLocatorName)
 {
     common.UserAction(eAction, eLocatorType, locator, sLocatorName);
 }
 /// <summary>
 /// Switching Contexts
 /// </summary>
 /// <param name="contextType">Type of context...Native_App/WEBVIEW_1</param>
 /// <param name="contextName">Context Name-By Name script will switch contexts. If it is empty, switches done by index</param>
 public void Switching_Contexts(CommonActions.Action eContext, string context)
 {
     common.UserAction(eContext, CommonActions.LocatorType.emptyLocatorType, string.Empty, string.Empty, context);
 }
 public void SwipeActions(CommonActions.Action eAction, string locator, CommonActions.LocatorType eLocatorType)
 {
     common.UserAction(eAction, eLocatorType, locator);
 }
 public void GetControlText(CommonActions.Action eAction, CommonActions.LocatorType eLocatorType, string locator = "", string sLocatorName = "")
 {
     common.UserAction(eAction, eLocatorType, string.Empty, string.Empty);
 }