internal static string[] GetWorkerTypesToBuild(CommandLineArgs args) { var workerTypesArg = args.GetCommandLineValue("buildWorkerTypes", "UnityClient,UnityGameLogic"); var wantedWorkerTypes = workerTypesArg.Split(','); return(wantedWorkerTypes); }
internal static BuildEnvironment GetBuildEnvironment(CommandLineArgs args) { var buildEnvironmentArg = args.GetCommandLineValue("buildEnvironment", "local").ToLower(); switch (buildEnvironmentArg) { case "cloud": return(BuildEnvironment.Cloud); case "local": return(BuildEnvironment.Local); default: throw new ArgumentOutOfRangeException(nameof(buildEnvironmentArg), buildEnvironmentArg, "Unknown build environment"); } }
internal static ScriptingImplementation GetScriptingImplementation(CommandLineArgs args) { var wantedScriptingBackend = args.GetCommandLineValue("scriptingBackend", "mono").ToLower(); switch (wantedScriptingBackend) { case "mono": return(ScriptingImplementation.Mono2x); case "il2cpp": return(ScriptingImplementation.IL2CPP); default: throw new ArgumentOutOfRangeException(nameof(wantedScriptingBackend), wantedScriptingBackend, "Unknown scripting backend"); } }
internal static iOSSdkVersion GetTargetIOSSdk(CommandLineArgs args) { var targetIOSSdkArg = args.GetCommandLineValue("targetiOSSdk", string.Empty).ToLower(); if (string.IsNullOrEmpty(targetIOSSdkArg)) { return(PlayerSettings.iOS.sdkVersion); } switch (targetIOSSdkArg) { case "device": return(iOSSdkVersion.DeviceSDK); case "simulator": return(iOSSdkVersion.SimulatorSDK); default: throw new ArgumentOutOfRangeException(nameof(targetIOSSdkArg), targetIOSSdkArg, "Unknown target iOS SDK"); } }