public static void BuildExeAndInstaller() { CommandLineArgs args = new CommandLineArgs(); string[] scenes = new string[] { "Assets/VR-Navigation/Scenes/Intro.unity", "Assets/VR-Navigation/Scenes/Main.unity" }; string branch = args.GetBinaryArgument("-branch"); if (string.IsNullOrEmpty(branch)) { branch = "dev/test"; } const string targetDir = "Builds/Windows"; string baseName = "VR-Wasawasa"; string version = args.GetBinaryArgument("-version"); string setupName = args.GetBinaryArgument("-setupName"); if (string.IsNullOrEmpty(setupName)) { setupName = baseName + "-setup" + "-" + branch; } setupName = setupName.Replace('/', '-'); if (!UpdateUpdaterAsset(setupName, branch)) { FailIfBatchMode(args); } else { int buildNumber = PlayerBuilder.GetBuildNumber(args); if (!PlayerBuilder.BuildWindows64BitsExe(targetDir, exeBaseName: baseName, scenes: scenes, branch: branch, version: version, buildNumber: buildNumber)) { FailIfBatchMode(args); } else { string sourceDir = Application.dataPath + "/../" + targetDir; Debug.LogFormat("Installer sourceDir: {0}", sourceDir); if (!string.IsNullOrEmpty(branch)) { baseName += "-" + branch.Replace("/", "-"); } if (!BuildInstaller(args, baseName, setupName, sourceDir, version, buildNumber)) { FailIfBatchMode(args); } } } }
public static int GetBuildNumber(CommandLineArgs args) { int buildNumber = -1; int.TryParse(args.GetBinaryArgument("-build"), out buildNumber); return(buildNumber); }