示例#1
0
 //rozpoczyna misje
 public void BeginMission()
 {
     missionLunched = true;
     comboTaker.SafeBigInfoGeneration("mission");
     uC_MissionUiScript.LoadLevelFullCombo();
     uC_MissionUiObject.SetActive(true);
     uC_MissionText.SetActive(false);
 }
 // Update is called once per frame
 void Update()
 {
     if (action)
     {
         if (direction && !PlayerMovement.playerWasHit)
         {
             if (loadingBar.localScale.y < 1)
             {
                 loadingBar.localScale = new Vector3(1.14f, loadingBar.localScale.y + (speed * Time.deltaTime), 1);
             }
             else
             {
                 action = false;
                 ComboTaker cT = GameObject.Find("BubbleGenerator").GetComponent <ComboTaker>();
                 boss.ChangeBossHP();
                 cT.SafeBigInfoGeneration("Boss HP " + boss.hp + "/3   score +5%");
                 cT.score.AddPercentToScore(5);
                 Destroy(gameObject, 1);
             }
         }
         else
         {
             if (loadingBar.localScale.y > 0)
             {
                 loadingBar.localScale = new Vector3(1.14f, loadingBar.localScale.y - (speed * 1.6f * Time.deltaTime), 1);
             }
         }
     }
 }