public void CallPlayerCollision() { //workOnlyOnce = false; disap = true; start = Color.white; end = Color.clear; sr = GetComponent <SpriteRenderer>(); trans = GetComponent <Transform>(); timer = 0; moveIndex = GetComponentInParent <ComboTaker>(); moveIndex.NormalEngage(bubbleIndex); }
public void ComboElement(int index) { if (missionLunched) { if (index - 1 == uC_MissionUiScript.bubblesForUC[uC_MissionUiScript.curentPosition]) { if (uC_MissionUiScript.curentPosition + 1 > uC_MissionUiScript.levelCup - 1) { //nagroda za ukonczenie misji i zakonczenie misji MissionComplited(); } else { uC_MissionUiScript.curentPosition++; uC_MissionUiScript.SetLeftNumber(); uC_MissionUiScript.SetUI(); } } } comboTaker.NormalEngage(index); }