public static bool areIntersecting(Com.Brashmonkey.Spriter.SpriterRectangle rect1 , Com.Brashmonkey.Spriter.SpriterRectangle rect2) { return rect1.isInisde(rect2.left, rect2.top) || rect1.isInisde(rect2.right, rect2 .top) || rect1.isInisde(rect2.left, rect2.bottom) || rect1.isInisde(rect2.right, rect2.bottom); }