public static bool areIntersecting(Com.Brashmonkey.Spriter.SpriterRectangle rect1
			, Com.Brashmonkey.Spriter.SpriterRectangle rect2)
        {
            return rect1.isInisde(rect2.left, rect2.top) || rect1.isInisde(rect2.right, rect2
                .top) || rect1.isInisde(rect2.left, rect2.bottom) || rect1.isInisde(rect2.right,
                rect2.bottom);
        }