public RuleEntry(TileSpawnType _spawnType, TileColorType _spawnColor, ColorSelectionMethod _colorSelection, bool _randomColor) { spawnType = _spawnType; spawnColor = _spawnColor; colorSelection = _colorSelection; randomColor = _randomColor; }
public RuleEntry() { colorSelection = ColorSelectionMethod.Generic; spawnType = TileSpawnType.NormalTile; // spawnTileType = cachedTypeList[(int)spawnType]; }