Пример #1
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 public RuleEntry(TileSpawnType _spawnType, TileColorType _spawnColor, ColorSelectionMethod _colorSelection, bool _randomColor)
 {
     spawnType      = _spawnType;
     spawnColor     = _spawnColor;
     colorSelection = _colorSelection;
     randomColor    = _randomColor;
 }
Пример #2
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    public RuleEntry()
    {
        colorSelection = ColorSelectionMethod.Generic;
        spawnType      = TileSpawnType.NormalTile;
//		spawnTileType = cachedTypeList[(int)spawnType];
    }
Пример #3
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	public RuleEntry() 
	{
		colorSelection = ColorSelectionMethod.Generic;
		spawnType = TileSpawnType.NormalTile;
//		spawnTileType = cachedTypeList[(int)spawnType];
	}
Пример #4
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	public RuleEntry(TileSpawnType _spawnType, TileColorType _spawnColor, ColorSelectionMethod _colorSelection, bool _randomColor)
	{
		spawnType = _spawnType;
		spawnColor = _spawnColor;
		colorSelection = _colorSelection;
		randomColor = _randomColor;
	}