void Awake() { rightController = GameObject.Find("Controller (right)"); leftController = GameObject.Find("Controller (left)"); cScript = rightController.GetComponent <controllerManager>(); lScript = rightController.GetComponent <LaserPointer>(); colorScript = leftController.GetComponent <ColorPickerScript>(); source = GetComponent <AudioSource>(); }
// Use this for initialization void Awake() { rightController = GameObject.Find("Controller (right)"); leftController = GameObject.Find("Controller (left)"); strokeIcon = GameObject.Find("strokeIcon"); strokeScript = strokeIcon.GetComponent <strokeController>(); colorScript = leftController.GetComponent <ColorPickerScript>(); lScript = rightController.GetComponent <LaserPointer>(); cScript = rightController.GetComponent <controllerManager>(); //thisCanvasTexture = Instantiate(canvasTexture) as Texture2D; canvasTexture = new Texture2D(size, size); this.GetComponent <Renderer>().material.mainTexture = canvasTexture; }
void Awake() { Text[] allText = GameObject.FindObjectsOfType <Text> () as Text[]; string font_name = PlayerPrefs.GetString("font_name"); if (font_name == "") { font_name = "JUNGLEFE"; } Font theFont = Resources.Load("Fonts/" + font_name) as Font; foreach (Text t in allText) { t.font = theFont; } //Should clear out player prefs' of the controller associated with it gameCont = GameObject.FindGameObjectWithTag("GameController").GetComponent <GlobalPlayerControllerScript>(); canvas = GameObject.Find("Canvas"); moveOn = false; movedOn = false; player1 = GameObject.FindGameObjectWithTag("Player1"); player2 = GameObject.FindGameObjectWithTag("Player2"); player3 = GameObject.FindGameObjectWithTag("Player3"); player4 = GameObject.FindGameObjectWithTag("Player4"); player1_Col = GameObject.Find("ColumnPlayer1"); player2_Col = GameObject.Find("ColumnPlayer2"); player3_Col = GameObject.Find("ColumnPlayer3"); player4_Col = GameObject.Find("ColumnPlayer4"); player1.GetComponent <SelectPlayerControls>().playerCol = player1_Col; player2.GetComponent <SelectPlayerControls>().playerCol = player2_Col; player3.GetComponent <SelectPlayerControls>().playerCol = player3_Col; player4.GetComponent <SelectPlayerControls>().playerCol = player4_Col; eventSystem_p1 = GameObject.Find("EventSystemProvider").GetComponent <EventSystemProvider> ().eventSystem_p1; eventSystem_p2 = GameObject.Find("EventSystemProvider").GetComponent <EventSystemProvider> ().eventSystem_p2; eventSystem_p3 = GameObject.Find("EventSystemProvider").GetComponent <EventSystemProvider> ().eventSystem_p3; eventSystem_p4 = GameObject.Find("EventSystemProvider").GetComponent <EventSystemProvider> ().eventSystem_p4; player1_Sliders = GameObject.Find("Player1Color"); cps_p1 = player1_Sliders.GetComponent <ColorPickerScript> (); cps_p1.player = player1; cps_p1.redSlider = player1_Sliders.transform.Find("RedSlider").GetComponent <Slider> (); cps_p1.blueSlider = player1_Sliders.transform.Find("BlueSlider").GetComponent <Slider> (); cps_p1.greenSlider = player1_Sliders.transform.Find("GreenSlider").GetComponent <Slider> (); player2_Sliders = GameObject.Find("Player2Color"); cps_p2 = player2_Sliders.GetComponent <ColorPickerScript> (); cps_p2.player = player2; cps_p2.redSlider = player2_Sliders.transform.Find("RedSlider").GetComponent <Slider> (); cps_p2.blueSlider = player2_Sliders.transform.Find("BlueSlider").GetComponent <Slider> (); cps_p2.greenSlider = player2_Sliders.transform.Find("GreenSlider").GetComponent <Slider> (); player3_Sliders = GameObject.Find("Player3Color"); cps_p3 = player3_Sliders.GetComponent <ColorPickerScript> (); cps_p3.player = player3; cps_p3.redSlider = player3_Sliders.transform.Find("RedSlider").GetComponent <Slider> (); cps_p3.blueSlider = player3_Sliders.transform.Find("BlueSlider").GetComponent <Slider> (); cps_p3.greenSlider = player3_Sliders.transform.Find("GreenSlider").GetComponent <Slider> (); player4_Sliders = GameObject.Find("Player4Color"); cps_p4 = player4_Sliders.GetComponent <ColorPickerScript> (); cps_p4.player = player4; cps_p4.redSlider = player4_Sliders.transform.Find("RedSlider").GetComponent <Slider> (); cps_p4.blueSlider = player4_Sliders.transform.Find("BlueSlider").GetComponent <Slider> (); cps_p4.greenSlider = player4_Sliders.transform.Find("GreenSlider").GetComponent <Slider> (); activated_p1 = false; activated_p2 = false; activated_p3 = false; activated_p4 = false; }