Exemplo n.º 1
0
 void Awake()
 {
     rightController = GameObject.Find("Controller (right)");
     leftController  = GameObject.Find("Controller (left)");
     cScript         = rightController.GetComponent <controllerManager>();
     lScript         = rightController.GetComponent <LaserPointer>();
     colorScript     = leftController.GetComponent <ColorPickerScript>();
     source          = GetComponent <AudioSource>();
 }
Exemplo n.º 2
0
 // Use this for initialization
 void Awake()
 {
     rightController = GameObject.Find("Controller (right)");
     leftController  = GameObject.Find("Controller (left)");
     strokeIcon      = GameObject.Find("strokeIcon");
     strokeScript    = strokeIcon.GetComponent <strokeController>();
     colorScript     = leftController.GetComponent <ColorPickerScript>();
     lScript         = rightController.GetComponent <LaserPointer>();
     cScript         = rightController.GetComponent <controllerManager>();
     //thisCanvasTexture = Instantiate(canvasTexture) as Texture2D;
     canvasTexture = new Texture2D(size, size);
     this.GetComponent <Renderer>().material.mainTexture = canvasTexture;
 }
    void Awake()
    {
        Text[] allText   = GameObject.FindObjectsOfType <Text> () as Text[];
        string font_name = PlayerPrefs.GetString("font_name");

        if (font_name == "")
        {
            font_name = "JUNGLEFE";
        }
        Font theFont = Resources.Load("Fonts/" + font_name) as Font;

        foreach (Text t in allText)
        {
            t.font = theFont;
        }

        //Should clear out player prefs' of the controller associated with it
        gameCont = GameObject.FindGameObjectWithTag("GameController").GetComponent <GlobalPlayerControllerScript>();
        canvas   = GameObject.Find("Canvas");
        moveOn   = false;
        movedOn  = false;

        player1 = GameObject.FindGameObjectWithTag("Player1");
        player2 = GameObject.FindGameObjectWithTag("Player2");
        player3 = GameObject.FindGameObjectWithTag("Player3");
        player4 = GameObject.FindGameObjectWithTag("Player4");

        player1_Col = GameObject.Find("ColumnPlayer1");
        player2_Col = GameObject.Find("ColumnPlayer2");
        player3_Col = GameObject.Find("ColumnPlayer3");
        player4_Col = GameObject.Find("ColumnPlayer4");

        player1.GetComponent <SelectPlayerControls>().playerCol = player1_Col;
        player2.GetComponent <SelectPlayerControls>().playerCol = player2_Col;
        player3.GetComponent <SelectPlayerControls>().playerCol = player3_Col;
        player4.GetComponent <SelectPlayerControls>().playerCol = player4_Col;


        eventSystem_p1 = GameObject.Find("EventSystemProvider").GetComponent <EventSystemProvider> ().eventSystem_p1;
        eventSystem_p2 = GameObject.Find("EventSystemProvider").GetComponent <EventSystemProvider> ().eventSystem_p2;
        eventSystem_p3 = GameObject.Find("EventSystemProvider").GetComponent <EventSystemProvider> ().eventSystem_p3;
        eventSystem_p4 = GameObject.Find("EventSystemProvider").GetComponent <EventSystemProvider> ().eventSystem_p4;

        player1_Sliders    = GameObject.Find("Player1Color");
        cps_p1             = player1_Sliders.GetComponent <ColorPickerScript> ();
        cps_p1.player      = player1;
        cps_p1.redSlider   = player1_Sliders.transform.Find("RedSlider").GetComponent <Slider> ();
        cps_p1.blueSlider  = player1_Sliders.transform.Find("BlueSlider").GetComponent <Slider> ();
        cps_p1.greenSlider = player1_Sliders.transform.Find("GreenSlider").GetComponent <Slider> ();

        player2_Sliders    = GameObject.Find("Player2Color");
        cps_p2             = player2_Sliders.GetComponent <ColorPickerScript> ();
        cps_p2.player      = player2;
        cps_p2.redSlider   = player2_Sliders.transform.Find("RedSlider").GetComponent <Slider> ();
        cps_p2.blueSlider  = player2_Sliders.transform.Find("BlueSlider").GetComponent <Slider> ();
        cps_p2.greenSlider = player2_Sliders.transform.Find("GreenSlider").GetComponent <Slider> ();

        player3_Sliders    = GameObject.Find("Player3Color");
        cps_p3             = player3_Sliders.GetComponent <ColorPickerScript> ();
        cps_p3.player      = player3;
        cps_p3.redSlider   = player3_Sliders.transform.Find("RedSlider").GetComponent <Slider> ();
        cps_p3.blueSlider  = player3_Sliders.transform.Find("BlueSlider").GetComponent <Slider> ();
        cps_p3.greenSlider = player3_Sliders.transform.Find("GreenSlider").GetComponent <Slider> ();

        player4_Sliders    = GameObject.Find("Player4Color");
        cps_p4             = player4_Sliders.GetComponent <ColorPickerScript> ();
        cps_p4.player      = player4;
        cps_p4.redSlider   = player4_Sliders.transform.Find("RedSlider").GetComponent <Slider> ();
        cps_p4.blueSlider  = player4_Sliders.transform.Find("BlueSlider").GetComponent <Slider> ();
        cps_p4.greenSlider = player4_Sliders.transform.Find("GreenSlider").GetComponent <Slider> ();

        activated_p1 = false;
        activated_p2 = false;
        activated_p3 = false;
        activated_p4 = false;
    }