// Update is called once per frame void Update() { mainEmo.startSize = (nanoKontrol2.Slider4 * 0.005f) + startsize; if (timer > beat) { mainEmo.simulationSpeed = Random.Range(1f, (nanoKontrol2.Slider5 * .5f) + simulatespeed); //mainEmo.startSize = startsize; timer -= beat; } timer += Time.deltaTime; Count += Time.deltaTime; colorr.mode = ParticleSystemGradientMode.TwoColors; colorr.colorMin = ColorHSV.FromHsv(color_one, 255, 255); colorr.colorMax = ColorHSV.FromHsv(color_two, 255, 255); mainEmo.startColor = colorr; //Debug.Log(Count); if (Rgbswich == true) { //color_one = (byte)(color_one + (Count*.1)); //color_two = (byte)(color_one + (Count*100)); colorr.colorMin = ColorHSV.FromHsv(Random.Range(0, 360), 255, 255); colorr.colorMax = ColorHSV.FromHsv(Random.Range(0, 360), 255, 255); mainEmo.startColor = colorr; } }
// Update is called once per frame void Update() { /// ///Nano Controal /// //startSize_max = (nanoKontrol2.Slider6 * 7) + startSize_max; //startSize_min = (nanoKontrol2.Slider7 * 7) + startSize_min; if (timer > beat) { //mainEmo.startSize = startSize_max; mainEmo.startSize = (nanoKontrol2.Slider6 * .002f) + startSize_max; //mainEmo.simulationSpeed = simulationSpeed; mainEmo.simulationSpeed = (nanoKontrol2.Slider8 * .015f) + simulationSpeed; timer -= beat; } else { //mainEmo.startSize = startSize_min; mainEmo.startSize = (nanoKontrol2.Slider7 * .0015f) + startSize_min; } timer += Time.deltaTime; colorr.mode = ParticleSystemGradientMode.TwoColors; colorr.colorMin = ColorHSV.FromHsv(color_one, 255, 255); colorr.colorMax = ColorHSV.FromHsv(color_two, 255, 255); mainEmo.startColor = colorr; if (stopMove == true) { simulationSpeed = 0f; } if (RandomColor == true) { colorr.colorMin = ColorHSV.FromHsv(Random.Range(0, 360), 255, 255); colorr.colorMax = ColorHSV.FromHsv(Random.Range(0, 360), 255, 255); mainEmo.startColor = colorr; } }
// Update is called once per frame void Update() { if (timer > beat) { voltm.orbitalZ = orbitalZ; voltm.orbitalX = orbitalX; voltm.orbitalOffsetZ = offsetZ; timer -= beat; } else { voltm.orbitalZ = 2; voltm.orbitalX = orbitalX; voltm.orbitalOffsetZ = offsetZ; } timer += Time.deltaTime; colorr.mode = ParticleSystemGradientMode.TwoColors; colorr.colorMin = ColorHSV.FromHsv(color_one, 100, 255); colorr.colorMax = ColorHSV.FromHsv(color_two, 100, 255); mainEmo.startColor = colorr; if (RandomColor == true) { colorr.colorMin = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255); colorr.colorMax = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255); mainEmo.startColor = colorr; } if (AutoSwitch == true) { AutoChenge(); } }
// Update is called once per frame void Update() { mainEmo1.startSize = (input * 3) + Emo1_Start_Size; mainEmo2.startSize = (input * 3) + Emo1_Start_Size; mainEmo3.startSize = (input * 4) + Emo2_Start_Size; mainEmo4.startSize = (input * 4) + Emo2_Start_Size; mainEmo1.startColor = ColorHSV.FromHsv(color_one, 200, 255); mainEmo2.startColor = ColorHSV.FromHsv(color_one, 200, 255); mainEmo3.startColor = ColorHSV.FromHsv(color_two, 200, 255); mainEmo4.startColor = ColorHSV.FromHsv(color_two, 200, 255); mainEmo5.startColor = ColorHSV.FromHsv(color_three, 200, 255); if (RandomColor == true) { mainEmo1.startColor = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255); mainEmo2.startColor = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255); mainEmo3.startColor = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255); mainEmo4.startColor = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255); mainEmo5.startColor = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255); } }