Ejemplo n.º 1
0
    // Update is called once per frame
    void Update()
    {
        mainEmo.startSize = (nanoKontrol2.Slider4 * 0.005f) + startsize;

        if (timer > beat)
        {
            mainEmo.simulationSpeed = Random.Range(1f, (nanoKontrol2.Slider5 * .5f) + simulatespeed);
            //mainEmo.startSize = startsize;
            timer -= beat;
        }

        timer += Time.deltaTime;
        Count += Time.deltaTime;


        colorr.mode     = ParticleSystemGradientMode.TwoColors;
        colorr.colorMin = ColorHSV.FromHsv(color_one, 255, 255);
        colorr.colorMax = ColorHSV.FromHsv(color_two, 255, 255);

        mainEmo.startColor = colorr;


        //Debug.Log(Count);

        if (Rgbswich == true)
        {
            //color_one = (byte)(color_one + (Count*.1));
            //color_two = (byte)(color_one + (Count*100));
            colorr.colorMin = ColorHSV.FromHsv(Random.Range(0, 360), 255, 255);
            colorr.colorMax = ColorHSV.FromHsv(Random.Range(0, 360), 255, 255);

            mainEmo.startColor = colorr;
        }
    }
Ejemplo n.º 2
0
    // Update is called once per frame
    void Update()
    {
        ///
        ///Nano Controal
        ///

        //startSize_max = (nanoKontrol2.Slider6 * 7) + startSize_max;
        //startSize_min = (nanoKontrol2.Slider7 * 7) + startSize_min;

        if (timer > beat)
        {
            //mainEmo.startSize =  startSize_max;
            mainEmo.startSize = (nanoKontrol2.Slider6 * .002f) + startSize_max;

            //mainEmo.simulationSpeed = simulationSpeed;
            mainEmo.simulationSpeed = (nanoKontrol2.Slider8 * .015f) + simulationSpeed;

            timer -= beat;
        }
        else
        {
            //mainEmo.startSize = startSize_min;
            mainEmo.startSize = (nanoKontrol2.Slider7 * .0015f) + startSize_min;
        }

        timer += Time.deltaTime;

        colorr.mode     = ParticleSystemGradientMode.TwoColors;
        colorr.colorMin = ColorHSV.FromHsv(color_one, 255, 255);
        colorr.colorMax = ColorHSV.FromHsv(color_two, 255, 255);

        mainEmo.startColor = colorr;

        if (stopMove == true)
        {
            simulationSpeed = 0f;
        }

        if (RandomColor == true)
        {
            colorr.colorMin = ColorHSV.FromHsv(Random.Range(0, 360), 255, 255);
            colorr.colorMax = ColorHSV.FromHsv(Random.Range(0, 360), 255, 255);

            mainEmo.startColor = colorr;
        }
    }
Ejemplo n.º 3
0
    // Update is called once per frame
    void Update()
    {
        if (timer > beat)
        {
            voltm.orbitalZ       = orbitalZ;
            voltm.orbitalX       = orbitalX;
            voltm.orbitalOffsetZ = offsetZ;
            timer -= beat;
        }
        else
        {
            voltm.orbitalZ       = 2;
            voltm.orbitalX       = orbitalX;
            voltm.orbitalOffsetZ = offsetZ;
        }

        timer += Time.deltaTime;



        colorr.mode     = ParticleSystemGradientMode.TwoColors;
        colorr.colorMin = ColorHSV.FromHsv(color_one, 100, 255);
        colorr.colorMax = ColorHSV.FromHsv(color_two, 100, 255);

        mainEmo.startColor = colorr;

        if (RandomColor == true)
        {
            colorr.colorMin = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255);
            colorr.colorMax = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255);

            mainEmo.startColor = colorr;
        }

        if (AutoSwitch == true)
        {
            AutoChenge();
        }
    }
Ejemplo n.º 4
0
    // Update is called once per frame
    void Update()
    {
        mainEmo1.startSize = (input * 3) + Emo1_Start_Size;
        mainEmo2.startSize = (input * 3) + Emo1_Start_Size;
        mainEmo3.startSize = (input * 4) + Emo2_Start_Size;
        mainEmo4.startSize = (input * 4) + Emo2_Start_Size;

        mainEmo1.startColor = ColorHSV.FromHsv(color_one, 200, 255);
        mainEmo2.startColor = ColorHSV.FromHsv(color_one, 200, 255);
        mainEmo3.startColor = ColorHSV.FromHsv(color_two, 200, 255);
        mainEmo4.startColor = ColorHSV.FromHsv(color_two, 200, 255);
        mainEmo5.startColor = ColorHSV.FromHsv(color_three, 200, 255);

        if (RandomColor == true)
        {
            mainEmo1.startColor = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255);
            mainEmo2.startColor = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255);
            mainEmo3.startColor = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255);
            mainEmo4.startColor = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255);
            mainEmo5.startColor = ColorHSV.FromHsv(Random.Range(0, 360), 200, 255);
        }
    }