protected override void PreStart() { ColorConsole.WriteLineCyan("UserCoordinatorActor PreStart"); }
protected override void PostRestart(Exception reason) { ColorConsole.WriteLineCyan("UserCoordinatorActor PostRestart because: " + reason); base.PostRestart(reason); }
protected override void PostStop() { ColorConsole.WriteLineCyan("UserCoordinatorActor PostStop"); }
protected override void PreRestart(Exception reason, object message) { ColorConsole.WriteLineCyan("UserCoordinatorActor PreRestart because: " + reason); base.PreRestart(reason, message); }
public UserActor() { Console.WriteLine("Creating a UserActor"); ColorConsole.WriteLineCyan("Setting initial behavior to stopped"); _behavior = new Behavior(Stopped); }