예제 #1
0
 protected override void PreStart()
 {
     ColorConsole.WriteLineCyan("UserCoordinatorActor PreStart");
 }
예제 #2
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 protected override void PostRestart(Exception reason)
 {
     ColorConsole.WriteLineCyan("UserCoordinatorActor PostRestart because: " + reason);
     base.PostRestart(reason);
 }
예제 #3
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 protected override void PostStop()
 {
     ColorConsole.WriteLineCyan("UserCoordinatorActor PostStop");
 }
예제 #4
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 protected override void PreRestart(Exception reason, object message)
 {
     ColorConsole.WriteLineCyan("UserCoordinatorActor PreRestart because: " + reason);
     base.PreRestart(reason, message);
 }
예제 #5
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 public UserActor()
 {
     Console.WriteLine("Creating a UserActor");
     ColorConsole.WriteLineCyan("Setting initial behavior to stopped");
     _behavior = new Behavior(Stopped);
 }