public void BtnLogoEnter(CodeComponent sender) { _gui.Children.FindNodes(node => node.Name == "fuseeLogo").First().GetComponent <ShaderEffect>().SetEffectParam("DiffuseColor", new float4(0.8f, 0.8f, 0.8f, 1f)); }
public void OnMouseOverBtnCanvas(CodeComponent sender) { //Debug.WriteLine("Canvas: Mouse over!"); }
public void BtnLogoExit(CodeComponent sender) { _gui.Children.FindNodes(node => node.Name == "fuseeLogo").First().GetComponent <ShaderEffect>().SetEffectParam(UniformNameDeclarations.AlbedoColor, float4.One); }
public void OnMouseOverBtnCat(CodeComponent sender) { Debug.WriteLine("Cat: Mouse over!"); }
public void OnBtnCatExit(CodeComponent sender) { Debug.WriteLine("Cat: Exit Btn!"); }
public void OnBtnCatEnter(CodeComponent sender) { Debug.WriteLine("Cat: Btn entered!" + Time.Frames); }
public void OnBtnCatUp(CodeComponent sender) { Debug.WriteLine("Cat: Btn up!"); }
public void OnBtnCatDown(CodeComponent sender) { Debug.WriteLine("Cat: Btn down!"); }