/// <summary> /// Obtain tracker information. /// </summary> private void getTrackerInformation() { if (CC_CONFIG.IsDestiny()) { Vector3 position = new Vector3(0, 0, 0); Quaternion rotation = Quaternion.identity; if (canoe.isVive()) { //Update head ClusterInput entry position = ClusterInput.GetTrackerPosition("head"); rotation = ClusterInput.GetTrackerRotation("head"); //Angle puck so flat section is bottom //Change "Camera Forward Tilt" in editor to change tilt if hat/helmet is angled rotation *= Quaternion.AngleAxis(90 - canoe.cameraForwardTilt, Vector3.left); rotation *= Quaternion.AngleAxis(180, Vector3.up); convertHeadTracking(position, rotation); //Update left controller ClusterInput entries position = ClusterInput.GetTrackerPosition("leftWand"); rotation = ClusterInput.GetTrackerRotation("leftWand"); convertWandTracking(Wand.Left, position, rotation); //Update right controller ClusterInput entries position = ClusterInput.GetTrackerPosition("rightWand"); rotation = ClusterInput.GetTrackerRotation("rightWand"); convertWandTracking(Wand.Right, position, rotation); //Moving the Character Controller with the head movement float same = CC_CANOE.CanoeCharacterController().center.y; CC_CANOE.CanoeCharacterController().center = new Vector3(headPosition.x, same, headPosition.z); } else if (canoe.isOptiTrack()) { //Head position and rotation position = ClusterInput.GetTrackerPosition("head"); //position = new Vector3(position.x, position.y, -position.z); rotation = ClusterInput.GetTrackerRotation("head"); convertHeadTracking(position, rotation); //Left wand position and rotation position = ClusterInput.GetTrackerPosition("leftWand"); rotation = ClusterInput.GetTrackerRotation("leftWand"); convertWandTracking(Wand.Left, position, rotation); //Right wand position and rotation position = ClusterInput.GetTrackerPosition("rightWand"); rotation = ClusterInput.GetTrackerRotation("rightWand"); convertWandTracking(Wand.Right, position, rotation); //Moving the Character Controller with the head movement float same = CC_CANOE.CanoeCharacterController().center.y; CC_CANOE.CanoeCharacterController().center = new Vector3(headPosition.x, same, headPosition.z); } } else { if (CC_CONFIG.IsInnovator()) { //if (checkInnovatorTracking()) { headPosition = convertToLeftHandPosition(VRPN.vrpnTrackerPos("CC_FLAT_HEAD@" + CC_CONFIG.innovatorIP, 0)); headRotation = convertToLeftHandRotation(VRPN.vrpnTrackerQuat("CC_FLAT_HEAD@" + CC_CONFIG.innovatorIP, 0) * Quaternion.AngleAxis(90 - canoe.cameraForwardTilt, Vector3.left) * Quaternion.AngleAxis(180, Vector3.up)); //Moving the Character Controller with the head movement float same = CC_CANOE.CanoeCharacterController().center.y; CC_CANOE.CanoeCharacterController().center = new Vector3(headPosition.x, same, headPosition.z); //Wands rotation and position. wandPosition[0] = convertToLeftHandPosition(VRPN.vrpnTrackerPos("CC_FLAT_WAND0@" + CC_CONFIG.innovatorIP, 0)); wandPosition[1] = convertToLeftHandPosition(VRPN.vrpnTrackerPos("CC_FLAT_WAND1@" + CC_CONFIG.innovatorIP, 0)); wandRotation[0] = convertToLeftHandRotation(VRPN.vrpnTrackerQuat("CC_FLAT_WAND0@" + CC_CONFIG.innovatorIP, 0)); wandRotation[1] = convertToLeftHandRotation(VRPN.vrpnTrackerQuat("CC_FLAT_WAND1@" + CC_CONFIG.innovatorIP, 0)); } else { setDefaultPositions(); } } }
/// <summary> /// Return the tracker data. /// </summary> /// <returns>Raw (untransformed) device data</returns> public override object GetRawValue() { return(new TrackerData(ClusterInput.GetTrackerPosition(id), ClusterInput.GetTrackerRotation(id))); }