protected void btnGetBonus_Click(object sender, EventArgs e) { var luckyPlayerID = ConfigGlobal.LuckyPlayerID; var player = PlayerStrip.GetPlayerInfoByPlayerID(luckyPlayerID); var gPlayer = PlayerStrip.GetPlayerInfo(userid); var clubs = ClubLogic.GetActiveUserClubs(player.UserID); var isLuckyPlayerLeader = clubs.Exists( delegate(Club club) { return (ClubLogic.GetClubLeads(club.ID.Value) .Exists(delegate(UserClub uc) { return uc.Userid == this.userid; })); }); var script = string.Empty; var CanGetLuckyPlayerBonus = false; if ((gPlayer.UserID == player.UserID) || isLuckyPlayerLeader) { CanGetLuckyPlayerBonus = true; } if (player != null && gPlayer != null && !ConfigGlobal.LuckyPlayerBonusGot && CanGetLuckyPlayerBonus) { var totalBonus = LuckyPlayer.CalcTotalBonus(); var bonusToUser = (int)(totalBonus * ConfigGlobal.LuckyPlayerBonusPercentage); var bonusToClub = totalBonus - bonusToUser; var userInfo = Users.GetUserInfo(userid); userInfo.Extcredits2 += bonusToUser; AdminUsers.UpdateUserAllInfo(userInfo); //club update //List<Club> clubs = ClubLogic.GetActiveUserClubs(userid); var clubID = -1; if (clubs.Count == 0) { bonusToClub = 0; } else { var club = clubs[0]; clubID = club.ID.Value; club.Fortune += bonusToClub; ClubLogic.SaveClub(club); } LuckyPlayer.SetBonusGot(gPlayer.ID, bonusToClub, clubID, player.ID); Config.Cache.RefreshCache(); script = $"alert('您已获得幸运球员奖金{bonusToUser}枪手币,球会获得{bonusToClub}枪手币');"; btnGetBonus.Visible = true; btnGetBonus.Enabled = false; btnGetBonus.Text = "已领取"; } else { script = "alert('您无法领取今日的幸运球员奖金');"; } Page.ClientScript.RegisterClientScriptBlock(typeof(string), "alert", script, true); }