void createItems() { Clothes clothes = new Clothes(); clothes.name = "BLACK HANW >>> Number:" + character.name; clothes.id = 5; clothes.typeItem = _Item.Clothes; clothes.typeCloths = _Cloths.Chest; clothes.armor.armor = Random.Range(1, 100); clothes.armor.parry = Random.Range(1, 100); character.inventory.addItemInventory(clothes); character.life.life = 5000; character.life.currentLife = character.life.life; for (int i = 0; i < 2; i++) { Effect.StatesEffect state = new Effect.StatesEffect(); state.value = 45 * (i + 1); state.cooldownEffects = 3 * (i + 1); state.effectsRemove = _EffectsRemove.Life; state.instante = i != 0 ? true : false; Effect effect = new Effect(); effect.effects.Add(state); effect.cooldown = 40; character.effects.Add(effect); } }
public ActionResult Update(Clothes clothes) { if (ModelState.IsValid) { db.Entry(clothes).State = EntityState.Modified; clothes.ModifiedDate = DateTime.Now; db.SaveChanges(); return(RedirectToAction("ReadAll")); } return(View(clothes)); }
private static void FoundClothing(Dictionary <string, List <Clothes> > records, string[] wantedItem) { string color = wantedItem[0]; string clothingName = wantedItem[1]; if (records.ContainsKey(color) && records[color].Any(x => x.Name == clothingName)) { Clothes wantedClothing = records[color].FirstOrDefault(x => x.Name == clothingName); wantedClothing.Found = "(found!)"; } }
public async Task <IActionResult> Create([Bind("Id,Marca,Quantidade,Valor,Tamanho")] Clothes clothes) { if (ModelState.IsValid) { _context.Add(clothes); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(clothes)); }
public virtual void Awake() { Skin = transform.Find("Sprites/Skin").GetComponent <SpriteRenderer>(); Hair = transform.Find("Sprites/Hair").GetComponent <SpriteRenderer>(); Face = transform.Find("Sprites/Eyes").GetComponent <SpriteRenderer>(); Clothes = transform.Find("Sprites/Clothes").GetComponent <SpriteRenderer>(); this.level = GameObject.FindObjectOfType <LevelController>(); this.sprites = Resources.LoadAll <Sprite>("Sprites/CoMA People"); this.trail = Clothes.GetComponent <TrailRenderer>(); }
public async Task <IActionResult> Create([Bind("Id,Name,Price,Description,ImageUrl,IsPopularItem")] Clothes clothes) { if (ModelState.IsValid) { cr.Add(clothes); await cr.SaveChangesAsync(); return(RedirectToAction("Index")); } return(View(clothes)); }
public ActionResult Create([Bind(Include = "ClothesID,ClothingType,ClothingAmount,Size")] Clothes clothes) { if (ModelState.IsValid) { db.Clothes.Add(clothes); db.SaveChanges(); return(RedirectToAction("Index")); } return(View(clothes)); }
public ActionResult Create(Clothes clothes) { if (ModelState.IsValid) { clothes.ModifiedDate = DateTime.Now; db.Clothes.Add(clothes); db.SaveChanges(); return(RedirectToAction("ReadAll")); } return(View(clothes)); }
public async Task <IActionResult> Create([Bind("Id,Name,Price,Description,ImageUrl,IsPopularItem,ServicesId")] Clothes clothes) { if (ModelState.IsValid) { cr.Add(clothes); await cr.SaveChangesAsync(); return(RedirectToAction("Index")); } ViewData["ServicesId"] = new SelectList(sr.GetAll(), "Id", "Name", clothes.ServicesId); return(View(clothes)); }
public ActionResult Ramdom() { var clothes = new Clothes() { NameOfProduct = "Skirt", ID = 002, Price = 210000 }; //return View(model:clothes); //return RedirectToAction("Index", "Home"); return(RedirectToAction("Ramdom2", "Clothes", new { page = "Edit", sortBy = "name" })); //Return to ../Clothes/Ramdom2 action. //And give some COMMENT for user to understand }
public async Task <IActionResult> Edit(Clothes clothes, int imgId) { if (_userManager.GetUserId(User) == adminId) { //if (ModelState.IsValid) //{ if (clothes.Image.ImageFile != null) { string wwwRootPath = _hostEnvironment.WebRootPath; string fileName = Path.GetFileNameWithoutExtension(clothes.Image.ImageFile.FileName); string extention = Path.GetExtension(clothes.Image.ImageFile.FileName); clothes.Image.ImageName = fileName = fileName + DateTime.Now.ToString("yymmssfff") + extention; string path = Path.Combine(wwwRootPath + "/Image/", fileName); using (var fileStream = new FileStream(path, FileMode.Create)) { await clothes.Image.ImageFile.CopyToAsync(fileStream); } Image img = new Image { ImageName = clothes.Image.ImageName, Title = clothes.Image.Title }; await _context.Images.AddAsync(img); await _context.SaveChangesAsync(); clothes.Image = null; clothes.ImageId = _context.Images.FirstOrDefault(i => i.ImageName == img.ImageName).Id; _context.Entry(clothes).State = EntityState.Modified; await _context.SaveChangesAsync(); } else { clothes.ImageId = imgId; _context.Entry(clothes).State = EntityState.Modified; //_context.Add(clothes); await _context.SaveChangesAsync(); } //} //_context.Entry(clothes).State = EntityState.Modified; //await _context.SaveChangesAsync(); return(RedirectToAction("Index")); } else { return(Permission()); } }
public async Task <IActionResult> Create([Bind("Title,Description,CategoryId,Price,TypeId,Id,Created")] Clothes clothes) { if (ModelState.IsValid) { _context.Add(clothes); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } ViewData["CategoryId"] = new SelectList(_context.Category, "Id", "Id", clothes.CategoryId); ViewData["TypeId"] = new SelectList(_context.Type, "Id", "Id", clothes.TypeId); return(View(clothes)); }
public IActionResult Get(int id) { Clothes istore = _clothes.Find(i => i.Id == id); if (istore == null) { return(NotFound()); } else { return(Ok(istore)); } }
public void LoadFeatures() { if (character.characterdata.Count == 0) { character.characterdata = new List <Clothes>(); for (int i = 0; i < 3; i++) { Clothes newclothes = new Clothes(0, 0); character.characterdata.Add(newclothes); } } }
public Clothes AddCloth(Clothes clothes) { if (clothes?.id == 0) { var allClothes = GetAll(); var number = allClothes.Select(x => x.id).OrderByDescending(x => x).FirstOrDefault(); clothes.id = number + 1; } GetDataFromDB.AddClothes(clothes); return(clothes); }
public ClothesExtended(Clothes clothes) { if (clothes.Id.HasValue) { this.Id = clothes.Id.Value; this.Code = clothes.Code; this.Label = clothes.Label; } else { throw new Exception("Cannot create ClothesExtended - the clothes id is null"); } }
public void DryAsync(Clothes wetClothes, Action <Clothes> callback) { var thread = new Thread(() => { Thread.Sleep(1000); var dryClothes = wetClothes; callback(dryClothes); }); thread.Start(); }
public static void SetPlayerSkinClothes(Client player, int type, Character character, bool isFirstTime) { Clothes playerClothes = null; ClothesTypes playerTypeClothes = null; if (type == 0) { playerClothes = ContextFactory.Instance.Clothes.FirstOrDefault(x => x.CharacterId == character.Id); } else { playerTypeClothes = ContextFactory.Instance.ClothesTypes.FirstOrDefault(x => x.Type == type); } // FIRST REGISTARTION of character clothes: if (isFirstTime) { var isMale = character.Model == 1885233650; playerClothes = new Clothes(); var typeClothes = isMale ? ContextFactory.Instance.ClothesTypes.FirstOrDefault(x => x.Type == 999) : ContextFactory.Instance.ClothesTypes.FirstOrDefault(x => x.Type == 9990); if (typeClothes == null) { return; } playerClothes.CharacterId = character.Id; character.ActiveClothes = isMale ? 999 : 9990; ClothesAssigment(playerClothes, typeClothes); ContextFactory.Instance.Clothes.Add(playerClothes); ContextFactory.Instance.SaveChanges(); //API.shared.setPlayerClothes(player, 0, 0, 0); SetPlayerClothesAccessory(player, playerClothes); } // PLAYER CLOTHES (table Clothes): if (!isFirstTime && type == 0) { SetPlayerClothesAccessory(player, playerClothes); } // FRACTION CLOTHES (table ClothesTypes): if (!isFirstTime && type != 0) { SetPlayerTypeClothesAccessory(player, playerTypeClothes); } }
static void Main(string[] args) { Clothes tshirt = new Clothes(); tshirt.SetPrice(DefaultPrice); Book book = new Book(); book.SetAuthor("Moorkock"); Item[] items = new Item[] { tshirt, }; foreach (Item item in items) { item.SetDiscount(DefaultDiscount); } }
// PRIVATE methods: private static void SetPlayerClothesAccessory(Client player, Clothes playerClothes) { API.shared.setPlayerClothes(player, 1, playerClothes.MaskSlot, playerClothes.MaskDraw); API.shared.setPlayerClothes(player, 3, playerClothes.TorsoSlot, playerClothes.TorsoDraw); API.shared.setPlayerClothes(player, 4, playerClothes.LegsSlot, playerClothes.LegsDraw); API.shared.setPlayerClothes(player, 5, playerClothes.BagsSlot, playerClothes.BagsDraw); API.shared.setPlayerClothes(player, 6, playerClothes.FeetSlot, playerClothes.FeetDraw); API.shared.setPlayerClothes(player, 7, playerClothes.AccessSlot, playerClothes.AccessDraw); API.shared.setPlayerClothes(player, 8, playerClothes.UndershirtSlot, playerClothes.UndershirtDraw); API.shared.setPlayerClothes(player, 9, playerClothes.ArmorSlot, playerClothes.ArmorDraw); API.shared.setPlayerClothes(player, 11, playerClothes.TopsSlot, playerClothes.TopsDraw); API.shared.setPlayerAccessory(player, 0, playerClothes.HatsSlot, playerClothes.HatsDraw); API.shared.setPlayerAccessory(player, 1, playerClothes.GlassesSlot, playerClothes.GlassesDraw); }
public IActionResult Create(Clothes record) { var clothes = new Clothes(); clothes.ClothesName = record.ClothesName; clothes.Description = record.Description; clothes.Price = record.Price; clothes.ClothesUrl = record.ClothesUrl; clothes.Type = record.Type; _context.Clothes.Add(clothes); _context.SaveChanges(); return(RedirectToAction("Index")); }
// GET: Clothes/Edit/5 public ActionResult Edit(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } Clothes clothes = db.Clothes.Find(id); if (clothes == null) { return(HttpNotFound()); } return(View(clothes)); }
public Task Run() { logWriter("Received a pile of dirty clothes."); var dirtyClothes = new Clothes(); var laundry = new AsyncByHandLaundryWithTasks(); var synchronizationContext = SynchronizationContext.Current; Action <Task <Clothes> > dryingContinuation = dryTask => { var dryClothes = dryTask.Result; logWriter("Clothes dried!"); logWriter("Clothes ready to collect!"); }; Action <Task <Clothes> > washingContinuation = washTask => { logWriter("Clothes washed!"); var cleanWetClothes = washTask.Result; laundry.DryAsync(cleanWetClothes).ContinueWith(dryTask => { if (synchronizationContext != null) { synchronizationContext.Post(_ => dryingContinuation(washTask), null); } else { dryingContinuation(washTask); } }); }; return(laundry.WashAsync(dirtyClothes).ContinueWith(washTask => { if (synchronizationContext != null) { synchronizationContext.Post(_ => washingContinuation(washTask), null); } else { washingContinuation(washTask); } })); }
} //返回主页 //修改衣服状态 protected void ChangeCondition_Click(object sender, EventArgs e) { int id = int.Parse(Request["__EVENTARGUMENT"]); Clothes clothes = new Clothes(); if (clothes.UpdateOne(id)) { ClientScript.RegisterStartupScript(GetType(), "", "window.alert('修改成功');", true); } else { ClientScript.RegisterStartupScript(GetType(), "", "window.alert('修改失败');", true); } BuildPage(); }
public void WriteDataToFileTests_IncorectFilePath_FileNotFoundExceptionThrow() { bool actual = false; Clothes clothes = new Clothes(5.21, "kofta n7", 16, 10); try { JsonFileManger.WriteDataToFile(new Product[] { clothes }, @"D:\Learn\EPAM\task2\ClassLibrary1\data.jso"); } catch (FileNotFoundException) { actual = true; } Assert.IsTrue(actual); }
public async Task <IActionResult> OnGetAsync(int?id) { if (id == null) { return(NotFound()); } Clothes = await _context.Clothes.FirstOrDefaultAsync(m => m.ID == id); if (Clothes == null) { return(NotFound()); } return(Page()); }
public BaseCivNpc(Vector2 positions) { Position = positions; WayPoint = Position.X; WayPoint += Program.Game.Rand.Next(-Tile.TILE_MAX_SIZE, Tile.TILE_MAX_SIZE); Rect.Width = Width; Rect.Height = Height; Drop.Clear(); Drop.Add(new Item(1, 7)); for (var i = 0; i < 6; i++) { ClothesSkin[i] = new Clothes(); } Race = Race.Racelist[0]; }
public static ClothesViewModel CreateClothesView(Clothes clothes) { return(new ClothesViewModel() { Id = clothes.Id, Name = clothes.Name, Description = clothes.Brand?.Name + " || " + " " + clothes.Name + " " + clothes.Material, Cost = clothes.Cost, Sizes = clothes.ClothesMarksInStock.Where(e => e.CountInStock > 0).Select(e => new SizeViewModel { SizeId = e.Size.Id, SizeMark = e.Size.Mark }), Image = clothes.ImageName, PromoutionPercent = clothes.PromoutionPercent }); }
void createItems() { for (int i = 0; i < 3; i++) { Clothes clothes = new Clothes(); clothes.id = i; clothes.name = "I AM : " + Random.Range(1, 5000).ToString(); clothes.typeItem = _Item.Clothes; clothes.typeCloths = _Cloths.Chest; clothes.armor.armor = Random.Range(1, 100); clothes.armor.parry = Random.Range(1, 100); rpgCustomControl.bag.addItemInventory(clothes); } }
/// <summary> /// 装饰 /// </summary> static void Decorator() { Console.WriteLine($"装饰{Environment.NewLine}-------------------------------------------"); Component human = new Human(); //一个人 human = new Clothes(human); //穿衣服 human = new Clothes(human); //在穿一件衣服 human = new Trouser(human); //穿裤子 human = new Shoe(human); //穿鞋 //Component human = new Shoe(new Trouser(new Clothes(new Human()))); Console.WriteLine(human.ShowMyself()); Console.ReadKey(); }
public void TestClothesSerialization() { const string fileName = "clothes.xml"; // assign var clothes = new Clothes { Title = "Baseball Cap", Description = "A very nice one", Price = 11, Sold = true, PaymentDistributed = false, Owner = new Vendor { FirstName = "FirstName", LastName = "LastName", PaymentDue = 11 } }; // action var str = NaiveXMLSerializer.Serialize(clothes); File.WriteAllText(fileName, str); // assert var serializer = new XmlSerializer(typeof(Clothes)); var reader = new StreamReader(fileName); var targetClothes = (Clothes)serializer.Deserialize(reader); reader.Close(); Assert.IsNotNull(targetClothes); Assert.AreEqual(targetClothes.Title, clothes.Title); Assert.AreEqual(targetClothes.Description, clothes.Description); Assert.AreEqual(targetClothes.Price, clothes.Price); Assert.AreEqual(targetClothes.Sold, clothes.Sold); Assert.AreEqual(targetClothes.PaymentDistributed, clothes.PaymentDistributed); Assert.AreEqual(targetClothes.ID, clothes.ID); Assert.AreEqual(targetClothes.Display, clothes.Display); Assert.AreEqual(targetClothes.Commission, clothes.Commission); Assert.AreEqual(targetClothes.Type, clothes.Type); Assert.IsNotNull(targetClothes.Owner); Assert.AreEqual(targetClothes.Owner.FirstName, clothes.Owner.FirstName); Assert.AreEqual(targetClothes.Owner.LastName, clothes.Owner.LastName); Assert.AreEqual(targetClothes.Owner.PaymentDue, clothes.Owner.PaymentDue); }
public override void Enemy_Init(EnemySettings settings, int laneId) { collider = GetComponent<BoxCollider2D>(); clothes = GetComponent<Clothes>(); clothes.Restart(); distance = Game.Instance.gameManager.distance; speed = settings.speed; Vector3 scale = new Vector3(0.5f, 0.5f, 0.5f); if (speed < 0) scale.x *= -1; transform.localScale = scale; Walk(); }
public BaseItem GetItemByItemID(int itemID) { DbParameter itemIdParameter = _db.CreateParameter(DbNames.GETITEMBYITEMID_ITEMID_PARAMETER, itemID); itemIdParameter.DbType = DbType.Int32; BaseItem b = null; _db.Open(); DbDataReader reader = _db.ExcecuteReader(DbNames.GETITEMBYITEMID_STOREDPROC, CommandType.StoredProcedure, itemIdParameter); int ordinalITEM_ITEMID = reader.GetOrdinal(DbNames.ITEM_ITEMID); int ordinalITEM_OWNERID = reader.GetOrdinal(DbNames.ITEM_OWNERID); int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID); int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE); int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND); int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID); int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST); int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS); int ordinalITEM_AMOUNT = reader.GetOrdinal(DbNames.ITEM_AMOUNT); int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL); int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX); int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR); int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA); int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE); int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES); int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.ITEM_MAXDURA); int ordinalITEM_CURDURA = reader.GetOrdinal(DbNames.ITEM_CURDURA); int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE); int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE); int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING); int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED); int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE); int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE); int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA); int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN); int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN); int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL); int ordinalITEM_PLUS = reader.GetOrdinal(DbNames.ITEM_PLUS); int ordinalITEM_SLVL = reader.GetOrdinal(DbNames.ITEM_SLVL); int ordinalITEM_IMBUETRIES = reader.GetOrdinal(DbNames.ITEM_IMBUETRIES); int ordinalITEM_DRAGONSUCCESSIMBUETRIES = reader.GetOrdinal(DbNames.ITEM_DRAGONSUCCESSIMBUETRIES); int ordinalITEM_DISCOUNTREPAIRFEE = reader.GetOrdinal(DbNames.ITEM_DISCOUNTREPAIRFEE); int ordinalITEM_TOTALDRAGONIMBUES = reader.GetOrdinal(DbNames.ITEM_TOTALDRAGONIMBUES); int ordinalITEM_DRAGONDAMAGE = reader.GetOrdinal(DbNames.ITEM_DRAGONDAMAGE); int ordinalITEM_DRAGONDEFENCE = reader.GetOrdinal(DbNames.ITEM_DRAGONDEFENCE); int ordinalITEM_DRAGONATTACKRATING = reader.GetOrdinal(DbNames.ITEM_DRAGONATTACKRATING); int ordinalITEM_DRAGONLIFE = reader.GetOrdinal(DbNames.ITEM_DRAGONLIFE); int ordinalITEM_MAPPEDSTUFF = reader.GetOrdinal(DbNames.ITEM_MAPPEDSTUFF); int ordinalITEM_FORCENUMBER = reader.GetOrdinal(DbNames.ITEM_FORCENUMBER); int ordinalITEM_REBIRTHHOLE = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLE); int ordinalITEM_REBIRTHHOLEITEM = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLEITEM); int ordinalITEM_REBIRTHHOLESTAT = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLESTAT); int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID); int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE); int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE); int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID); int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL); int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA); int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES); int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES); int ordinalITEM_VIGISTAT1 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT1); int ordinalITEM_VIGISTAT2 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT2); int ordinalITEM_VIGISTAT3 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT3); int ordinalITEM_VIGISTAT4 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT4); int ordinalITEM_VIGISTATADD1 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD1); int ordinalITEM_VIGISTATADD2 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD2); int ordinalITEM_VIGISTATADD3 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD3); int ordinalITEM_VIGISTATADD4 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD4); int ordinalITEM_BAG = reader.GetOrdinal(DbNames.ITEM_BAG); int ordinalITEM_SLOT = reader.GetOrdinal(DbNames.ITEM_SLOT); int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX); int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY); while (reader.Read()) { int BType = reader.GetByte(ordinalITEM_BTYPE); int BKind = reader.GetByte(ordinalITEM_BKIND); if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape) { if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon) { b = new Sword(); } if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon) { b = new Blade(); } if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon) { b = new Fan(); } if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon) { b = new Brush(); } if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon) { b = new Claw(); } if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon) { b = new Axe(); } if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon) { b = new Talon(); } if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon) { b = new Tonfa(); } if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes) { b = new Clothes(); } if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes) { b = new Dress(); } if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes) { b = new Armor(); } if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes) { b = new LeatherClothes(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat) { b = new Hood(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat) { b = new Tiara(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat) { b = new Helmet(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat) { b = new Hat(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes) { b = new SmBoots(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes) { b = new MageBoots(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes) { b = new WarriorShoes(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes) { b = new GhostFighterShoes(); } if (BKind == 0 && BType == (byte)bType.Ring) { b = new Ring(); } if (BKind == 0 && BType == (byte)bType.Necklace) { b = new Necklace(); } if (BType == (byte)bType.Cape) { b = new Cape(); Cape c = b as Cape; c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES); c.PolishImbueTries = reader.GetByte(ordinalITEM_POLISHTRIES); c.VigiStat1 = reader.GetInt16(ordinalITEM_VIGISTAT1); c.VigiStatAdd1 = reader.GetInt16(ordinalITEM_VIGISTATADD1); c.VigiStat2 = reader.GetInt16(ordinalITEM_VIGISTAT2); c.VigiStatAdd2 = reader.GetInt16(ordinalITEM_VIGISTATADD2); c.VigiStat3 = reader.GetInt16(ordinalITEM_VIGISTAT3); c.VigiStatAdd3 = reader.GetInt16(ordinalITEM_VIGISTATADD3); c.VigiStat4 = reader.GetInt16(ordinalITEM_VIGISTAT4); c.VigiStatAdd4 = reader.GetInt16(ordinalITEM_VIGISTATADD4); } Equipment e = b as Equipment; e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX); e.RequiredStrength = reader.GetInt16(ordinalITEM_STR); e.RequiredStamina = reader.GetInt16(ordinalITEM_STA); e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE); e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUES); e.Durability = reader.GetInt16(ordinalITEM_CURDURA); e.MaxDurability = reader.GetInt16(ordinalITEM_MAXDURA); e.Damage = reader.GetInt16(ordinalITEM_DAMAGE); e.Defence = reader.GetInt16(ordinalITEM_DEFENCE); e.AttackRating = reader.GetInt16(ordinalITEM_ATTACKRATING); e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED); e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE); e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE); e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA); e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN); e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN); e.Critical = reader.GetInt16(ordinalITEM_CRITICAL); e.Plus = reader.GetByte(ordinalITEM_PLUS); e.Slvl = reader.GetByte(ordinalITEM_SLVL); e.ImbueTries = reader.GetByte(ordinalITEM_IMBUETRIES); e.DragonSuccessImbueTries = reader.GetInt16(ordinalITEM_DRAGONSUCCESSIMBUETRIES); e.DiscountRepairFee = reader.GetByte(ordinalITEM_DISCOUNTREPAIRFEE); e.TotalDragonImbueTries = reader.GetInt16(ordinalITEM_TOTALDRAGONIMBUES); e.DragonDamage = reader.GetInt16(ordinalITEM_DRAGONDAMAGE); e.DragonDefence = reader.GetInt16(ordinalITEM_DRAGONDEFENCE); e.DragonAttackRating = reader.GetInt16(ordinalITEM_DRAGONATTACKRATING); e.DragonLife = reader.GetInt16(ordinalITEM_DRAGONLIFE); e.MappedData = reader.GetByte(ordinalITEM_MAPPEDSTUFF); e.ForceSlot = reader.GetByte(ordinalITEM_FORCENUMBER); e.RebirthHole = reader.GetByte(ordinalITEM_REBIRTHHOLE); e.RebirthHoleItem = reader.GetByte(ordinalITEM_REBIRTHHOLEITEM); e.RebirthHoleStat = reader.GetInt16(ordinalITEM_REBIRTHHOLESTAT); } if (BType == (byte)bType.ImbueItem) { if (BKind == (byte)bKindStones.Black) { b = new Black(); } if (BKind == (byte)bKindStones.White) { b = new White(); } if (BKind == (byte)bKindStones.Red) { b = new Red(); } if (BKind == (byte)bKindStones.Dragon) { b = new Dragon(); } ImbueItem im = b as ImbueItem; im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE); im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE); } if (BType == (byte)bType.Potion) { if (BKind == (byte)bKindPotions.Normal) { b = new Potion(); } if (BKind == (byte)bKindPotions.Elixir) { b = new Elixir(); } PotionItem pot = b as PotionItem; pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE); pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA); } if (BType == (byte)bType.Book) { if (BKind == (byte)bKindBooks.SoftBook) { b = new SoftBook(); } if (BKind == (byte)bKindBooks.HardBook) { b = new HardBook(); } BookItem book = b as BookItem; book.RequiredClass = reader.GetByte(ordinalITEM_CLASS); book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID); book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL); book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA); } if (BType == (byte)bType.Bead) { if (BKind == (byte)bKindBeads.Normal) { b = new Bead(); } BeadItem bead = b as BeadItem; bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID); } b.ItemID = reader.GetInt32(ordinalITEM_ITEMID); b.OwnerID = reader.GetInt32(ordinalITEM_OWNERID); b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID); b.VisualID = reader.GetInt16(ordinalITEM_VISUALID); b.Bag = reader.GetByte(ordinalITEM_BAG); b.Slot = reader.GetByte(ordinalITEM_SLOT); b.bType = reader.GetByte(ordinalITEM_BTYPE); b.bKind = reader.GetByte(ordinalITEM_BKIND); b.RequiredClass = reader.GetByte(ordinalITEM_CLASS); b.Amount = reader.GetInt16(ordinalITEM_AMOUNT); b.SizeX = reader.GetByte(ordinalITEM_SIZEX); b.SizeY = reader.GetByte(ordinalITEM_SIZEY); b.Price = reader.GetInt32(ordinalITEM_COST); } reader.Close(); _db.Close(); return b; }
public BaseItem GetRebirthPillDrop(Monster m) { DbParameter levelParameter = _db.CreateParameter(DbNames.GETPILLDROPITEM_LEVEL_PARAMETER, m.Level); levelParameter.DbType = DbType.Int32; List<BaseItem> items = new List<BaseItem>(); _db.Open(); DbDataReader reader = _db.ExcecuteReader(DbNames.GETPILLDROPITEM_STOREDPROC, CommandType.StoredProcedure, levelParameter); int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID); int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE); int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND); int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID); int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST); int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS); int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL); int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX); int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR); int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA); int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE); int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES); int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.DROPITEM_DURABILITY); int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE); int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE); int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING); int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED); int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE); int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE); int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA); int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN); int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN); int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL); int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID); int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE); int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE); int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID); int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL); int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA); int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES); int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES); int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX); int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY); while (reader.Read()) { BaseItem b = null; int BType = reader.GetByte(ordinalITEM_BTYPE); int BKind = reader.GetByte(ordinalITEM_BKIND); if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape) { if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon) { b = new Sword(); } if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon) { b = new Blade(); } if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon) { b = new Fan(); } if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon) { b = new Brush(); } if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon) { b = new Claw(); } if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon) { b = new Axe(); } if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon) { b = new Talon(); } if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon) { b = new Tonfa(); } if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes) { b = new Clothes(); } if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes) { b = new Dress(); } if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes) { b = new Armor(); } if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes) { b = new LeatherClothes(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat) { b = new Hood(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat) { b = new Tiara(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat) { b = new Helmet(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat) { b = new Hat(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes) { b = new SmBoots(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes) { b = new MageBoots(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes) { b = new WarriorShoes(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes) { b = new GhostFighterShoes(); } if (BKind == 0 && BType == (byte)bType.Ring) { b = new Ring(); } if (BKind == 0 && BType == (byte)bType.Necklace) { b = new Necklace(); } if (BType == (byte)bType.Cape) { b = new Cape(); Cape c = b as Cape; c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES); c.PolishImbueTries = reader.GetByte(ordinalITEM_POLISHTRIES); } Equipment e = b as Equipment; e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX); e.RequiredStrength = reader.GetInt16(ordinalITEM_STR); e.RequiredStamina = reader.GetInt16(ordinalITEM_STA); e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE); e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUES); e.Durability = reader.GetInt32(ordinalITEM_MAXDURA); e.MaxDurability = reader.GetInt32(ordinalITEM_MAXDURA); e.Damage = reader.GetInt32(ordinalITEM_DAMAGE); e.Defence = reader.GetInt32(ordinalITEM_DEFENCE); e.AttackRating = reader.GetInt32(ordinalITEM_ATTACKRATING); e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED); e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE); e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE); e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA); e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN); e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN); e.Critical = reader.GetInt16(ordinalITEM_CRITICAL); } if (BType == (byte)bType.ImbueItem) { if (BKind == (byte)bKindStones.Black) { b = new Black(); } if (BKind == (byte)bKindStones.White) { b = new White(); } if (BKind == (byte)bKindStones.Red) { b = new Red(); } if (BKind == (byte)bKindStones.Dragon) { b = new Dragon(); } if (BKind == (byte)bKindStones.RbItem) { b = new RbHoleItem(); } ImbueItem im = b as ImbueItem; im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE); im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE); } if (BType == (byte)bType.Potion) { if (BKind == (byte)bKindPotions.Normal) { b = new Potion(); } if (BKind == (byte)bKindPotions.Elixir) { b = new Elixir(); } PotionItem pot = b as PotionItem; pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE); pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA); } if (BType == (byte)bType.Book) { if (BKind == (byte)bKindBooks.SoftBook) { b = new SoftBook(); } if (BKind == (byte)bKindBooks.HardBook) { b = new HardBook(); } if (BKind == (byte)bKindBooks.RebirdBook) { b = new RebirthBook(); } if (BKind == (byte)bKindBooks.FourthBook) { b = new FourthBook(); } if (BKind == (byte)bKindBooks.FeSkillBook) { b = new FeSkillBook(); } if (BKind == (byte)bKindBooks.FeBook) { b = new FiveElementBook(); } if (BKind == (byte)bKindBooks.FocusBook) { b = new FocusBook(); } BookItem book = b as BookItem; book.RequiredClass = reader.GetByte(ordinalITEM_CLASS); book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID); book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL); book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA); } if (BType == (byte)bType.Bead) { if (BKind == (byte)bKindBeads.Normal) { b = new Bead(); } BeadItem bead = b as BeadItem; bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID); } if (BType == (byte)bType.StoreTag) { b = new StoreTag(); StoreTag tag = b as StoreTag; tag.TimeLeft = reader.GetInt16(ordinalITEM_MAXDURA); tag.TimeMax = reader.GetInt16(ordinalITEM_MAXDURA); } if (BType == (byte)bType.PetItem) { if (BKind == (byte)bKindPetItems.Taming) b = new TameItem(); if (BKind == (byte)bKindPetItems.Food) b = new PetFood(); if (BKind == (byte)bKindPetItems.Potion) b = new PetPotion(); if (BKind == (byte)bKindPetItems.Resurect) b = new PetResurrectItem(); PetItem p = b as PetItem; p.TameChance = reader.GetInt16(ordinalITEM_IMBUERATE); p.DecreaseWildness = reader.GetInt16(ordinalITEM_IMBUEINCREASE); p.HealLife = reader.GetInt16(ordinalITEM_INCMAXLIFE); } if (BType == (byte)bType.Pill) { if (BKind == (byte)bKindPills.Rebirth) b = new RebirthPill(); RebirthPill p = b as RebirthPill; p.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); p.RequiredRebirth = reader.GetByte(ordinalITEM_CLASS); p.ToRebirth = (byte)(p.RequiredRebirth + 1); p.IncreaseSp = reader.GetInt16(ordinalITEM_DEX); } b.ItemID = 0; b.OwnerID = 0; b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID); b.VisualID = reader.GetInt16(ordinalITEM_VISUALID); b.Bag = 0; b.Slot = 0; b.bType = reader.GetByte(ordinalITEM_BTYPE); b.bKind = reader.GetByte(ordinalITEM_BKIND); b.RequiredClass = reader.GetByte(ordinalITEM_CLASS); b.Amount = 1; b.SizeX = reader.GetByte(ordinalITEM_SIZEX); b.SizeY = reader.GetByte(ordinalITEM_SIZEY); b.Price = reader.GetInt32(ordinalITEM_COST); items.Add(b); } reader.Close(); _db.Close(); if (items.Count > 0) { Random rand = new Random(); int itemPos = rand.Next(0, items.Count); return items[itemPos]; } else return null; }
public List<BaseItem> GetAllItemsInBag(byte bag, int characterId) { DbParameter bagIdParameter = _db.CreateParameter(DbNames.GETALLITEMSBYBAGID_BAGID_PARAMETER, bag); bagIdParameter.DbType = DbType.Byte; DbParameter characterIdParameter = _db.CreateParameter(DbNames.GETALLITEMSBYBAGID_CHARACTERID_PARAMETER, characterId); characterIdParameter.DbType = DbType.Int32; List<BaseItem> items = new List<BaseItem>(); _db.Open(); DbDataReader reader = _db.ExcecuteReader(DbNames.GETALLITEMSBYBAGID_STOREDPROC, CommandType.StoredProcedure, bagIdParameter, characterIdParameter); int ordinalITEM_ITEMID = reader.GetOrdinal(DbNames.ITEM_ITEMID); int ordinalITEM_OWNERID = reader.GetOrdinal(DbNames.ITEM_OWNERID); int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID); int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE); int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND); int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID); int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST); int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS); int ordinalITEM_AMOUNT = reader.GetOrdinal(DbNames.ITEM_AMOUNT); int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL); int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX); int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR); int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA); int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE); int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES); int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.ITEM_MAXDURA); int ordinalITEM_CURDURA = reader.GetOrdinal(DbNames.ITEM_CURDURA); int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE); int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE); int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING); int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED); int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE); int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE); int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA); int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN); int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN); int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL); int ordinalITEM_PLUS = reader.GetOrdinal(DbNames.ITEM_PLUS); int ordinalITEM_SLVL = reader.GetOrdinal(DbNames.ITEM_SLVL); int ordinalITEM_IMBUETRIES = reader.GetOrdinal(DbNames.ITEM_IMBUETRIES); int ordinalITEM_DRAGONSUCCESSIMBUETRIES = reader.GetOrdinal(DbNames.ITEM_DRAGONSUCCESSIMBUETRIES); int ordinalITEM_DISCOUNTREPAIRFEE = reader.GetOrdinal(DbNames.ITEM_DISCOUNTREPAIRFEE); int ordinalITEM_TOTALDRAGONIMBUES = reader.GetOrdinal(DbNames.ITEM_TOTALDRAGONIMBUES); int ordinalITEM_DRAGONDAMAGE = reader.GetOrdinal(DbNames.ITEM_DRAGONDAMAGE); int ordinalITEM_DRAGONDEFENCE = reader.GetOrdinal(DbNames.ITEM_DRAGONDEFENCE); int ordinalITEM_DRAGONATTACKRATING = reader.GetOrdinal(DbNames.ITEM_DRAGONATTACKRATING); int ordinalITEM_DRAGONLIFE = reader.GetOrdinal(DbNames.ITEM_DRAGONLIFE); int ordinalITEM_MAPPEDSTUFF = reader.GetOrdinal(DbNames.ITEM_MAPPEDSTUFF); int ordinalITEM_FORCENUMBER = reader.GetOrdinal(DbNames.ITEM_FORCENUMBER); int ordinalITEM_REBIRTHHOLE = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLE); int ordinalITEM_REBIRTHHOLESTAT = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLESTAT); int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID); int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE); int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE); int ordinalITEM_IMBUEDATA = reader.GetOrdinal(DbNames.ITEM_IMBUEDATA); int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID); int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL); int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA); int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES); int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES); int ordinalITEM_VIGISTAT1 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT1); int ordinalITEM_VIGISTAT2 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT2); int ordinalITEM_VIGISTAT3 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT3); int ordinalITEM_VIGISTAT4 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT4); int ordinalITEM_VIGISTATADD1 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD1); int ordinalITEM_VIGISTATADD2 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD2); int ordinalITEM_VIGISTATADD3 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD3); int ordinalITEM_VIGISTATADD4 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD4); int ordinalITEM_PETID = reader.GetOrdinal(DbNames.ITEM_PETID); int ordinalITEM_DAMAGEABSORB = reader.GetOrdinal(DbNames.ITEM_DAMAGEABSORB); int ordinalITEM_DEFENSEABSORB = reader.GetOrdinal(DbNames.ITEM_DEFENSEABSORB); int ordinalITEM_ATTACKRATINGABSORB = reader.GetOrdinal(DbNames.ITEM_ATTACKRATINGABSORB); int ordinalITEM_LIFEABSORB = reader.GetOrdinal(DbNames.ITEM_LIFEABSORB); int ordinalITEM_BAG = reader.GetOrdinal(DbNames.ITEM_BAG); int ordinalITEM_SLOT = reader.GetOrdinal(DbNames.ITEM_SLOT); int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX); int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY); while (reader.Read()) { BaseItem b = null; int BType = reader.GetByte(ordinalITEM_BTYPE); int BKind = reader.GetByte(ordinalITEM_BKIND); if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape || BType == (byte)bType.Mirror) { if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon) { b = new Sword(); } if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon) { b = new Blade(); } if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon) { b = new Fan(); } if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon) { b = new Brush(); } if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon) { b = new Claw(); } if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon) { b = new Axe(); } if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon) { b = new Talon(); } if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon) { b = new Tonfa(); } if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes) { b = new Clothes(); } if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes) { b = new Dress(); } if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes) { b = new Armor(); } if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes) { b = new LeatherClothes(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat) { b = new Hood(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat) { b = new Tiara(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat) { b = new Helmet(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat) { b = new Hat(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes) { b = new SmBoots(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes) { b = new MageBoots(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes) { b = new WarriorShoes(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes) { b = new GhostFighterShoes(); } if (BKind == 0 && BType == (byte)bType.Ring) { b = new Ring(); } if (BKind == 0 && BType == (byte)bType.Necklace) { b = new Necklace(); } if (BType == (byte)bType.Cape) { b = new Cape(); Cape c = b as Cape; c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES); c.PolishImbueTries = reader.GetByte(ordinalITEM_POLISHTRIES); c.VigiStat1 = reader.GetInt16(ordinalITEM_VIGISTAT1); c.VigiStatAdd1 = reader.GetInt16(ordinalITEM_VIGISTATADD1); c.VigiStat2 = reader.GetInt16(ordinalITEM_VIGISTAT2); c.VigiStatAdd2 = reader.GetInt16(ordinalITEM_VIGISTATADD2); c.VigiStat3 = reader.GetInt16(ordinalITEM_VIGISTAT3); c.VigiStatAdd3 = reader.GetInt16(ordinalITEM_VIGISTATADD3); c.VigiStat4 = reader.GetInt16(ordinalITEM_VIGISTAT4); c.VigiStatAdd4 = reader.GetInt16(ordinalITEM_VIGISTATADD4); } if (BType == (byte)bType.Mirror) { // bkind 4 = mirror, 0 = jar b = new Mirror(); Mirror m = b as Mirror; m.PetID = reader.GetInt32(ordinalITEM_PETID); m.LifeAbsorb = reader.GetInt16(ordinalITEM_LIFEABSORB); m.DamageAbsorb = reader.GetInt16(ordinalITEM_DAMAGEABSORB); m.DefenseAbsorb = reader.GetInt16(ordinalITEM_DEFENSEABSORB); m.AttackRatingAbsorb = reader.GetInt16(ordinalITEM_ATTACKRATINGABSORB); } Equipment e = b as Equipment; e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX); e.RequiredStrength = reader.GetInt16(ordinalITEM_STR); e.RequiredStamina = reader.GetInt16(ordinalITEM_STA); e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE); e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUES); e.Durability = reader.GetInt16(ordinalITEM_CURDURA); e.MaxDurability = reader.GetInt16(ordinalITEM_MAXDURA); e.Damage = reader.GetInt32(ordinalITEM_DAMAGE); e.Defence = reader.GetInt32(ordinalITEM_DEFENCE); e.AttackRating = reader.GetInt32(ordinalITEM_ATTACKRATING); e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED); e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE); e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE); e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA); e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN); e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN); e.Critical = reader.GetInt16(ordinalITEM_CRITICAL); e.Plus = reader.GetByte(ordinalITEM_PLUS); e.Slvl = reader.GetByte(ordinalITEM_SLVL); e.ImbueTries = reader.GetByte(ordinalITEM_IMBUETRIES); e.DragonSuccessImbueTries = reader.GetInt16(ordinalITEM_DRAGONSUCCESSIMBUETRIES); e.DiscountRepairFee = reader.GetByte(ordinalITEM_DISCOUNTREPAIRFEE); e.TotalDragonImbueTries = reader.GetInt16(ordinalITEM_TOTALDRAGONIMBUES); e.DragonDamage = reader.GetInt32(ordinalITEM_DRAGONDAMAGE); e.DragonDefence = reader.GetInt32(ordinalITEM_DRAGONDEFENCE); e.DragonAttackRating = reader.GetInt32(ordinalITEM_DRAGONATTACKRATING); e.DragonLife = reader.GetInt16(ordinalITEM_DRAGONLIFE); e.MappedData = reader.GetByte(ordinalITEM_MAPPEDSTUFF); e.ForceSlot = reader.GetByte(ordinalITEM_FORCENUMBER); e.RebirthHole = reader.GetInt16(ordinalITEM_REBIRTHHOLE); e.RebirthHoleStat = reader.GetInt16(ordinalITEM_REBIRTHHOLESTAT); } if (BType == (byte)bType.ImbueItem) { if (BKind == (byte)bKindStones.Black) { b = new Black(); } if (BKind == (byte)bKindStones.White) { b = new White(); } if (BKind == (byte)bKindStones.Red) { b = new Red(); } if (BKind == (byte)bKindStones.Dragon) { b = new Dragon(); } if (BKind == (byte)bKindStones.RbItem) { b = new RbHoleItem(); } ImbueItem im = b as ImbueItem; im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE); im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE); im.ImbueData = reader.GetByte(ordinalITEM_IMBUEDATA); } if (BType == (byte)bType.Potion) { if (BKind == (byte)bKindPotions.Normal) { b = new Potion(); } if (BKind == (byte)bKindPotions.Elixir) { b = new Elixir(); } PotionItem pot = b as PotionItem; pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE); pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA); } if (BType == (byte)bType.Book) { if (BKind == (byte)bKindBooks.SoftBook) { b = new SoftBook(); } if (BKind == (byte)bKindBooks.HardBook) { b = new HardBook(); } if (BKind == (byte)bKindBooks.RebirdBook) { b = new RebirthBook(); } if (BKind == (byte)bKindBooks.FourthBook) { b = new FourthBook(); } if (BKind == (byte)bKindBooks.FeSkillBook) { b = new FeSkillBook(); } if (BKind == (byte)bKindBooks.FeBook) { b = new FiveElementBook(); } if (BKind == (byte)bKindBooks.FocusBook) { b = new FocusBook(); } BookItem book = b as BookItem; book.RequiredClass = reader.GetByte(ordinalITEM_CLASS); book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID); book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL); book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA); } if (BType == (byte)bType.Bead) { if (BKind == (byte)bKindBeads.Normal) { b = new Bead(); } BeadItem bead = b as BeadItem; bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID); } if (BType == (byte)bType.StoreTag) { b = new StoreTag(); StoreTag tag = b as StoreTag; tag.TimeLeft = reader.GetInt16(ordinalITEM_CURDURA); tag.TimeMax = reader.GetInt16(ordinalITEM_MAXDURA); } if (BType == (byte)bType.PetItem) { if (BKind == (byte)bKindPetItems.Taming) b = new TameItem(); if (BKind == (byte)bKindPetItems.Food) b = new PetFood(); if (BKind == (byte)bKindPetItems.Potion) b = new PetPotion(); if (BKind == (byte)bKindPetItems.Resurect) b = new PetResurrectItem(); PetItem p = b as PetItem; p.TameChance = reader.GetInt16(ordinalITEM_IMBUERATE); p.DecreaseWildness = reader.GetInt16(ordinalITEM_IMBUEINCREASE); p.HealLife = reader.GetInt16(ordinalITEM_INCMAXLIFE); } if (BType == (byte)bType.Pill) { if (BKind == (byte)bKindPills.Rebirth) b = new RebirthPill(); RebirthPill p = b as RebirthPill; p.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); p.RequiredRebirth = reader.GetByte(ordinalITEM_CLASS); p.ToRebirth = (byte)(p.RequiredRebirth + 1); p.IncreaseSp = reader.GetInt16(ordinalITEM_DEX); } b.ItemID = reader.GetInt32(ordinalITEM_ITEMID); b.OwnerID = reader.GetInt32(ordinalITEM_OWNERID); b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID); b.VisualID = reader.GetInt16(ordinalITEM_VISUALID); b.Bag = reader.GetByte(ordinalITEM_BAG); b.Slot = reader.GetByte(ordinalITEM_SLOT); b.bType = reader.GetByte(ordinalITEM_BTYPE); b.bKind = reader.GetByte(ordinalITEM_BKIND); b.RequiredClass = reader.GetByte(ordinalITEM_CLASS); b.Amount = reader.GetInt16(ordinalITEM_AMOUNT); b.SizeX = reader.GetByte(ordinalITEM_SIZEX); b.SizeY = reader.GetByte(ordinalITEM_SIZEY); b.Price = reader.GetInt32(ordinalITEM_COST); items.Add(b); } reader.Close(); _db.Close(); return items; }
/// <summary> /// Remover as caracteristicas dos vestimentos /// </summary> /// <param name="_cloths"></param> public void removeFeatures(Clothes _cloths) { this.armor -= _cloths.armor; this.attributes -= _cloths.attributes; /* this.armor.removeArmor(_cloths.armor); this.attributes.removeAttributes(_cloths.attributes);*/ }
/// <summary> /// Adicionar caracteristicas dos vestimentos /// </summary> /// <param name="_cloths"></param> public void addFeatures(Clothes _cloths) { this.armor += _cloths.armor; this.attributes += _cloths.attributes; /* this.armor.addArmor(_cloths.armor); this.attributes.addAttributes(_cloths.attributes);*/ }
public List<BaseItem> GetAllItemsInNpcBag(byte bag, int npcId) { DbParameter bagIdParameter = _db.CreateParameter(DbNames.GETALLNPCITEMSBYBAGID_BAGID_PARAMETER, bag); bagIdParameter.DbType = DbType.Byte; DbParameter characterIdParameter = _db.CreateParameter(DbNames.GETALLNPCITEMSBYBAGID_NPCID_PARAMETER, npcId); characterIdParameter.DbType = DbType.Int32; List<BaseItem> items = new List<BaseItem>(); _db.Open(); DbDataReader reader = _db.ExcecuteReader(DbNames.GETALLNPCITEMSBYBAGID_STOREDPROC, CommandType.StoredProcedure, bagIdParameter, characterIdParameter); int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFID); int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE); int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND); int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID); int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS); int ordinalITEM_AMOUNT = reader.GetOrdinal(DbNames.ITEM_AMOUNT); int ordinalITEM_PRICE = reader.GetOrdinal(DbNames.ITEM_PRICE); int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL); int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX); int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR); int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA); int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE); int ordinalITEM_DURABILITY = reader.GetOrdinal(DbNames.ITEM_DURABILITY); int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE); int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE); int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING); int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED); int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE); int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE); int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA); int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN); int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN); int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL); int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID); int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE); int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE); int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID); int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL); int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA); int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES); int ordinalITEM_MAXIMBUETRIES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES); int ordinalITEM_BAG = reader.GetOrdinal(DbNames.ITEM_BAG); int ordinalITEM_SLOT = reader.GetOrdinal(DbNames.ITEM_SLOT); int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX); int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY); while (reader.Read()) { BaseItem b = null; int BType = reader.GetByte(ordinalITEM_BTYPE); int BKind = reader.GetByte(ordinalITEM_BKIND); if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape) { if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon) { b = new Sword(); } if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon) { b = new Blade(); } if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon) { b = new Fan(); } if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon) { b = new Brush(); } if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon) { b = new Claw(); } if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon) { b = new Axe(); } if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon) { b = new Talon(); } if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon) { b = new Tonfa(); } if(BKind == (byte)bKindWeapons.Hammer && BType == (byte)bType.Weapon) { b = new Hammer(); } if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes) { b = new Clothes(); } if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes) { b = new Dress(); } if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes) { b = new Armor(); } if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes) { b = new LeatherClothes(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat) { b = new Hood(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat) { b = new Tiara(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat) { b = new Helmet(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat) { b = new Hat(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes) { b = new SmBoots(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes) { b = new MageBoots(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes) { b = new WarriorShoes(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes) { b = new GhostFighterShoes(); } if (BKind == 0 && BType == (byte)bType.Ring) { b = new Ring(); } if (BKind == 0 && BType == (byte)bType.Necklace) { b = new Necklace(); } if (BType == (byte)bType.Cape) { b = new Cape(); Cape c = b as Cape; c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES); } Equipment e = b as Equipment; e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX); e.RequiredStrength = reader.GetInt16(ordinalITEM_STR); e.RequiredStamina = reader.GetInt16(ordinalITEM_STA); e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE); e.Durability = reader.GetInt32(ordinalITEM_DURABILITY); e.MaxDurability = e.Durability; e.Damage = reader.GetInt16(ordinalITEM_DAMAGE); e.Defence = reader.GetInt16(ordinalITEM_DEFENCE); e.AttackRating = reader.GetInt16(ordinalITEM_ATTACKRATING); e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED); e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE); e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE); e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA); e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN); e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN); e.Critical = reader.GetInt16(ordinalITEM_CRITICAL); e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUETRIES); } if (BType == (byte)bType.ImbueItem) { if (BKind == (byte)bKindStones.Black) { b = new Black(); } if (BKind == (byte)bKindStones.White) { b = new White(); } if (BKind == (byte)bKindStones.Red) { b = new Red(); } if (BKind == (byte)bKindStones.Dragon) { b = new Dragon(); } ImbueItem im = b as ImbueItem; im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE); im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE); } if (BType == (byte)bType.Potion) { if (BKind == (byte)bKindPotions.Normal) { b = new Potion(); } if (BKind == (byte)bKindPotions.Elixir) { b = new Elixir(); } PotionItem pot = b as PotionItem; pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE); pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA); } if (BType == (byte)bType.Book) { if (BKind == (byte)bKindBooks.SoftBook) { b = new SoftBook(); } if (BKind == (byte)bKindBooks.HardBook) { b = new HardBook(); } BookItem book = b as BookItem; book.RequiredClass = reader.GetByte(ordinalITEM_CLASS); book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID); book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL); book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA); } if (BType == (byte)bType.Bead) { if (BKind == (byte)bKindBeads.Normal) { b = new Bead(); } BeadItem bead = b as BeadItem; bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID); } b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID); b.VisualID = reader.GetInt16(ordinalITEM_VISUALID); b.Bag = reader.GetByte(ordinalITEM_BAG); b.Slot = reader.GetByte(ordinalITEM_SLOT); b.bType = reader.GetByte(ordinalITEM_BTYPE); b.bKind = reader.GetByte(ordinalITEM_BKIND); b.RequiredClass = reader.GetByte(ordinalITEM_CLASS); b.Amount = reader.GetInt16(ordinalITEM_AMOUNT); b.SizeX = reader.GetByte(ordinalITEM_SIZEX); b.SizeY = reader.GetByte(ordinalITEM_SIZEY); b.Price = reader.GetInt32(ordinalITEM_PRICE); items.Add(b); } reader.Close(); _db.Close(); return items; }