/// <summary> /// Call this in the inherited class as base.SetStaticDefaults() at the start of SetStaticDefaults /// </summary> public override void SetStaticDefaults() { ClickerSystem.RegisterClickerItem(this); //Set sacrifies to 1 by default. Let inheriting classes overwrite it if necessary //Most things in this mod are unstackable items, those all have 1 CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[Type] = 1; }
/// <summary> /// Call this in the inherited class as base.SetStaticDefaults() at the start of SetStaticDefaults /// </summary> public override void SetStaticDefaults() { ClickerSystem.RegisterClickerItem(this); }