public void SkipTurn() { //Debug.Log("skipturn clicked mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm"); //isDoneRolling = true; //isDoneMoving = true; //Debug.Log(isDoneMoving + " " + isDoneRolling); isDoneRolling = true; isDoneMoving = true; clickListener.ClearAllSelectionMarkers(); CalculateLegalWarpDestination calculateMove = FindObjectOfType <CalculateLegalWarpDestination>(); if (calculateMove.thisIsAQuantumLeap) { calculateMove.thisIsAQuantumLeap = false; } if (startOfNewDimension) { startOfNewDimension = false; } //Debug.Log(isDoneMoving + " " + isDoneRolling); }