void Awake() { #if (UNITY_IPHONE && !UNITY_EDITOR) DontDestroyOnLoad(gameObject); CleverTapBinding.SetDebugLevel(CLEVERTAP_DEBUG_LEVEL); CleverTapBinding.LaunchWithCredentialsForRegion(CLEVERTAP_ACCOUNT_ID, CLEVERTAP_ACCOUNT_TOKEN, CLEVERTAP_ACCOUNT_REGION); if (CLEVERTAP_ENABLE_PERSONALIZATION) { CleverTapBinding.EnablePersonalization(); } #endif #if (UNITY_ANDROID && !UNITY_EDITOR) DontDestroyOnLoad(gameObject); CleverTapBinding.SetDebugLevel(CLEVERTAP_DEBUG_LEVEL); CleverTapBinding.Initialize(CLEVERTAP_ACCOUNT_ID, CLEVERTAP_ACCOUNT_TOKEN, CLEVERTAP_ACCOUNT_REGION); if (CLEVERTAP_ENABLE_PERSONALIZATION) { CleverTapBinding.EnablePersonalization(); } #endif }