void Awake()
    {
        #if (UNITY_IPHONE && !UNITY_EDITOR)
        DontDestroyOnLoad(gameObject);
        CleverTapBinding.SetDebugLevel(CLEVERTAP_DEBUG_LEVEL);
        CleverTapBinding.LaunchWithCredentialsForRegion(CLEVERTAP_ACCOUNT_ID, CLEVERTAP_ACCOUNT_TOKEN, CLEVERTAP_ACCOUNT_REGION);
        if (CLEVERTAP_ENABLE_PERSONALIZATION)
        {
            CleverTapBinding.EnablePersonalization();
        }
        #endif

        #if (UNITY_ANDROID && !UNITY_EDITOR)
        DontDestroyOnLoad(gameObject);
        CleverTapBinding.SetDebugLevel(CLEVERTAP_DEBUG_LEVEL);
        CleverTapBinding.Initialize(CLEVERTAP_ACCOUNT_ID, CLEVERTAP_ACCOUNT_TOKEN, CLEVERTAP_ACCOUNT_REGION);
        if (CLEVERTAP_ENABLE_PERSONALIZATION)
        {
            CleverTapBinding.EnablePersonalization();
        }
        #endif
    }