public static async Task SetPlayerOnline(ClassicPlayer player, int charId) { if (player == null || !player.Exists) { return; } player.SetCharacterMetaId(Convert.ToUInt64(charId)); var pl = Player.FirstOrDefault(p => p.socialClub == player.SocialClubId); if (pl != null) { player.CharacterId = charId; pl.Online = charId; try { using (gtaContext db = new gtaContext()) { db.Accounts.Update(pl); db.SaveChanges(); } } catch (Exception e) { Alt.Log($"{e}"); } } }