internal static async void openTattooShop(ClassicPlayer player, Server_Tattoo_Shops tattooShop) { if (player == null || !player.Exists || player.CharacterId <= 0 || player.IsCefOpen() || tattooShop == null) { return; } await LoginHandler.setCefStatus(player, true); int gender = Convert.ToInt32(Characters.GetCharacterGender(player.CharacterId)); player.EmitAsync("Client:TattooShop:openShop", gender, tattooShop.id, CharactersTattoos.GetAccountOwnTattoos(player.CharacterId)); }