public IdRager(Classes.Bloodrager bloodrager) { Name = "Id Rager"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Atavistic Avatar", Level = 1, ReplacedAbilities = new List <ClassAbility>(bloodrager.ClassAbilities.Where(a => a.Name.Contains("Bloodline Spell") || a.Name.Contains("Bloodline Power"))) { bloodrager.Bloodline }, }, new ArchetypeAbility { Name = "Atavistic Caster", Level = 4, ReplacedAbilities = new List <ClassAbility> { bloodrager.Spells, bloodrager.EschewMaterials }, }, }; ArchetypeAbilities.AddRange(bloodrager.ClassAbilities .Where(a => a.Name.Contains("Bloodline Feat")) .Select(a => new ArchetypeAbility { Name = "Bonus Feat", Level = a.Level, ReplacedAbilities = new List <ClassAbility> { a }, })); }
public UrbanBloodrager(Classes.Bloodrager bloodrager) { Name = "Urban Bloodrager"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Controlled Bloodrage", Level = 1, ReplacedAbilities = new List <ClassAbility> { bloodrager.Bloodrage }, }, new ArchetypeAbility { Name = "Restrained Magic", Level = 3, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodSanctuary }, }, }; ArchetypeAbilities.AddRange(bloodrager.ClassAbilities .Where(a => a.Name.Contains("Damage Reduction")) .Select(a => new ArchetypeAbility { Name = "Adopted Magic", Level = a.Level, ReplacedAbilities = new List <ClassAbility> { a }, })); }
public Spelleater(Classes.Bloodrager bloodrager) { Name = "Spelleater"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Blood of Life 1", Level = 2, ReplacedAbilities = new List <ClassAbility> { bloodrager.UncannyDodge }, }, new ArchetypeAbility { Name = "Spell Eating", Level = 5, ReplacedAbilities = new List <ClassAbility> { bloodrager.ImprovedUncannyDodge }, } }; ArchetypeAbilities.AddRange(bloodrager.ClassAbilities .Where(a => a.Name.Contains("Damage Reduction")) .Select(a => new ArchetypeAbility { Name = $"Blood of Life {Math.Round(0.33 * a.Level - 0.33)}", Level = a.Level, ReplacedAbilities = new List <ClassAbility> { a }, })); }
public SymbolStriker(Classes.Bloodrager bloodrager) { Name = "Symbol Striker"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Rune Training", Level = 1, ReplacedAbilities = new List <ClassAbility> { bloodrager.FastMovement }, }, new ArchetypeAbility { Name = "Weapon Rune", Level = 6, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodlineFeat6, bloodrager.BloodlineFeat12, bloodrager.BloodlineFeat18 }, }, new ArchetypeAbility { Name = "Rune Trap", Level = 9, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodlineFeat9 }, } }; }
public Greenrager(Classes.Bloodrager bloodrager) { Name = "Greenrager"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Unfettered Fury", Level = 3, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodSanctuary }, }, new ArchetypeAbility { Name = "Summoning Rager", Level = 6, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodlineFeat6 }, }, new ArchetypeAbility { Name = "Furious Summoning", Level = 9, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodlineFeat9 }, } }; }
public Bloodrider(Classes.Bloodrager bloodrager) { Name = "Bloodrider"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Fast Rider", Level = 1, ReplacedAbilities = new List <ClassAbility> { bloodrager.FastMovement }, }, new ArchetypeAbility { Name = "Feral Mount", Level = 5, ReplacedAbilities = new List <ClassAbility> { bloodrager.UncannyDodge, bloodrager.ImprovedUncannyDodge }, }, new ArchetypeAbility { Name = "Blood Bond", Level = 9, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodlineFeat9 }, } }; }
public ProwlerAtWorldsEnd(Classes.Bloodrager bloodrager) { Name = "Prowler at World's End"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Bloodline", Level = 1, ReplacedAbilities = new List <ClassAbility> { bloodrager.Bloodline }, }, new ArchetypeAbility { Name = "Spirit", Level = 1, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodlinePower1, bloodrager.BloodlinePower8, bloodrager.BloodlinePower16 }, }, new ArchetypeAbility { Name = "Bloodline Power", Level = 9, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodlineFeat9 }, }, new ArchetypeAbility { Name = "Bloodline Power", Level = 15, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodlineFeat15 }, }, new ArchetypeAbility { Name = "Chosen of the Spirits", Level = 11, ReplacedAbilities = new List <ClassAbility> { bloodrager.GreaterBloodrage, bloodrager.MightyBloodrage }, }, new ArchetypeAbility { Name = "Shapeshifted Spellcasting", Level = 12, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodlineFeat12 }, } }; }
public MetamagicRager(Classes.Bloodrager bloodrager) { Name = "Metamagic Rager"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Meta-Rage", Level = 5, ReplacedAbilities = new List <ClassAbility> { bloodrager.ImprovedUncannyDodge }, } }; }
public EnlightenedBloodrager(Classes.Bloodrager bloodrager) { Name = "Enlightened Bloodrager"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Enlightened Spellcasting", Level = 4, ReplacedAbilities = new List <ClassAbility>(bloodrager.ClassAbilities.Where(a => a.Name.Contains("Bloodline Spell"))) { bloodrager.BloodlinePower1 }, }, new ArchetypeAbility { Name = "Enlightened Bloodrage", Level = 4, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodlinePower4 }, }, new ArchetypeAbility { Name = "Bloodline Feat", Level = 6, ReplacedAbilities = new List <ClassAbility> { bloodrager.DamageReduction1, bloodrager.DamageReduction3, bloodrager.DamageReduction5 }, }, new ArchetypeAbility { Name = bloodrager.DamageReduction1.Name, Level = bloodrager.DamageReduction2.Level, ReplacedAbilities = new List <ClassAbility> { bloodrager.DamageReduction2 }, }, new ArchetypeAbility { Name = bloodrager.DamageReduction2.Name, Level = bloodrager.DamageReduction4.Level, ReplacedAbilities = new List <ClassAbility> { bloodrager.DamageReduction4 }, }, }; }
public CrossbloodedRager(Classes.Bloodrager bloodrager) { Name = "Crossblooded Rager"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Drawbacks", Level = 1, } }; ArchetypeAbilities.AddRange(bloodrager.ClassAbilities .Where(a => a.Name.Contains("Bloodline Feat")) .Select(a => new ArchetypeAbility { Name = a.Name, Level = a.Level, ReplacedAbilities = new List <ClassAbility> { a }, })); ArchetypeAbilities.AddRange(bloodrager.ClassAbilities .Where(a => a.Name.Contains("Bloodline Spell")) .Select(a => new ArchetypeAbility { Name = a.Name, Level = a.Level, ReplacedAbilities = new List <ClassAbility> { a }, })); ArchetypeAbilities.AddRange(bloodrager.ClassAbilities .Where(a => a.Name.Contains("Bloodline Power")) .Select(a => new ArchetypeAbility { Name = a.Name, Level = a.Level, ReplacedAbilities = new List <ClassAbility> { a }, })); }
public HagRiven(Classes.Bloodrager bloodrager) { Name = "Hag-Riven"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Arcane Influence", Level = 1, }, new ArchetypeAbility { Name = "Claws of the Hag", Level = 1, ReplacedAbilities = new List <ClassAbility> { bloodrager.FastMovement, bloodrager.UncannyDodge }, }, new ArchetypeAbility { Name = "Sorcerous Claws", Level = 5, ReplacedAbilities = new List <ClassAbility> { bloodrager.ImprovedUncannyDodge }, }, new ArchetypeAbility { Name = "Hexing Claws", Level = 10, } }; ArchetypeAbilities.AddRange(bloodrager.ClassAbilities .Where(a => a.Name.Contains("Damage Reduction")) .Select(a => new ArchetypeAbility { Name = $"Scarred Hide +{Math.Round(0.33 * a.Level - 1.33)}", Level = a.Level, ReplacedAbilities = new List <ClassAbility> { a }, })); }
public BloodConduit(Classes.Bloodrager bloodrager) { Name = "Blood Conduit"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Contact Specialist", Level = 1, ReplacedAbilities = new List <ClassAbility> { bloodrager.FastMovement }, }, new ArchetypeAbility { Name = "Spell Conduit", Level = 5, ReplacedAbilities = new List <ClassAbility> { bloodrager.UncannyDodge, bloodrager.ImprovedUncannyDodge }, }, new ArchetypeAbility { Name = "Reflexive Conduit", Level = 14, ReplacedAbilities = new List <ClassAbility> { bloodrager.IndomitableWill }, } }; ArchetypeAbilities.AddRange(bloodrager.ClassAbilities .Where(a => a.Name.Contains("Bloodline Feat")) .Select(a => new ArchetypeAbility { Name = a.Name, Level = a.Level, ReplacedAbilities = new List <ClassAbility> { a }, })); }
public Primalist(Classes.Bloodrager bloodrager) { Name = "Primalist"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Bloodline", Level = 1, ReplacedAbilities = new List <ClassAbility> { bloodrager.Bloodline }, }, new ArchetypeAbility { Name = "Primal Choices", Level = 4, } }; }
public BloodyKnuckledRowdy(Classes.Bloodrager bloodrager) { Name = "Bloody-Knuckled Rowdy"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Bloody Knuckles", Level = 1, ReplacedAbilities = new List <ClassAbility>(bloodrager.ClassAbilities.Where(a => a.Name.Contains("Damage Reduction"))), }, new ArchetypeAbility { Name = "Reduced Spells Known", Level = 1, }, new ArchetypeAbility { Name = "Pugilist", Level = 1, ReplacedAbilities = new List <ClassAbility> { bloodrager.FastMovement }, }, new ArchetypeAbility { Name = "Combat Style Student", Level = 2, ReplacedAbilities = new List <ClassAbility> { bloodrager.UncannyDodge, bloodrager.ImprovedUncannyDodge }, }, new ArchetypeAbility { Name = "Hand-to-Hand Training", Level = 3, } }; }
public Rageshaper(Classes.Bloodrager bloodrager) { Name = "Rageshaper"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Bestial Aspect", Level = 4, ReplacedAbilities = new List <ClassAbility> { bloodrager.BloodSanctuary }, }, new ArchetypeAbility { Name = "Furious Transformation", Level = 5, ReplacedAbilities = new List <ClassAbility> { bloodrager.ImprovedUncannyDodge }, } }; }
public UntouchableRager(Classes.Bloodrager bloodrager) { Name = "Untouchable Rager"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Raging Resistance", Level = 4, ReplacedAbilities = new List <ClassAbility>(bloodrager.ClassAbilities.Where(a => a.Name.Contains("Bloodline Spell"))) { bloodrager.Spells, bloodrager.BloodCasting, bloodrager.EschewMaterials }, Add = () => bloodrager.SpellCaster = false, Remove = () => bloodrager.SpellCaster = true, }, new ArchetypeAbility { Name = "Resistance Control", Level = 14, } }; }
public AncestralHarbinger(Classes.Bloodrager bloodrager) { Name = "Ancestral Harbinger"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Spirit Guardian", Level = 2, ReplacedAbilities = new List <ClassAbility> { bloodrager.UncannyDodge, bloodrager.BloodlineFeat6, bloodrager.BloodlineFeat18 }, }, new ArchetypeAbility { Name = "Spirit Servants", Level = 5, ReplacedAbilities = new List <ClassAbility> { bloodrager.ImprovedUncannyDodge, bloodrager.BloodlineFeat12 }, } }; }
public Steelblood(Classes.Bloodrager bloodrager) { Name = "Steelblood"; ArchetypeAbilities = new List <ArchetypeAbility> { new ArchetypeAbility { Name = "Indomitable Stance", Level = 1, ReplacedAbilities = new List <ClassAbility> { bloodrager.FastMovement }, }, new ArchetypeAbility { Name = "Armored Swiftness", Level = 2, ReplacedAbilities = new List <ClassAbility> { bloodrager.UncannyDodge }, }, new ArchetypeAbility { Name = "Armor Training", Level = 5, ReplacedAbilities = new List <ClassAbility> { bloodrager.ImprovedUncannyDodge }, }, new ArchetypeAbility { Name = "Blood Deflection", Level = 7, ReplacedAbilities = new List <ClassAbility>(bloodrager.ClassAbilities.Where(a => a.Name.Contains("Damage Reduction"))), } }; }