internal CNumericValueDeclaration(CValueEnum aValueEnum, Guid aGuid, bool aIsPersistent, CGuiEnum aGuiEnum, CUnitEnum aUnitEnum, T aDefaultValue, T aMin, T aMax, T aSmallChange, T aLargeChange) : base(aValueEnum, aGuid, aIsPersistent, aGuiEnum, aUnitEnum, aDefaultValue) { this.Minimum = aMin; this.Maximum = aMax; this.LargeChange = aLargeChange; this.SmallChange = aSmallChange; }
internal CTimeSpanDeclaration(CValueEnum aValueEnum, Guid aGuid, bool aIsPersistent, TimeSpan aDefault, TimeSpan aMin, TimeSpan aMax, TimeSpan aSmallChange, TimeSpan aLargeChange ) : base(aValueEnum, aGuid, aIsPersistent, CGuiEnum.IncrementableTextBox, CUnitEnum.Time, aDefault, aMin, aMax, aSmallChange, aLargeChange) { }
public CInt64Declaration(CValueEnum aValueEnum, Guid aGuid, bool aIsPersistent, CUnitEnum aUnitEnum, Int64 aDefaultValue, Int64 aMin, Int64 aMax, Int64 aSmallChange, Int64 aLargeChange) : base(aValueEnum, aGuid, aIsPersistent, CGuiEnum.IncrementableTextBox, aUnitEnum, aDefaultValue, aMin, aMax, aSmallChange, aLargeChange) { }
public CValueDeclaration(CValueEnum aValueEnum, Guid aGuid, bool aIsPersistent, CGuiEnum aGuiEnum, CUnitEnum aUnitEnum) { this.ValueEnum = aValueEnum; this.Guid = aGuid; this.GuiEnum = aGuiEnum; this.UnitEnum = aUnitEnum; this.Abbreviation = this.ValueEnum.GetCustomAttributeIsDefined <CValueAbbreviationAttribute>() ? this.ValueEnum.GetCustomAttribute <CValueAbbreviationAttribute>().Abbreviation : string.Empty; this.ShotEnum = this.ValueEnum.GetCustomAttributeIsDefined <CValueShotEnumAttribute>() ? this.ValueEnum.GetCustomAttribute <CValueShotEnumAttribute>().ShotEnum : default(CShotEnum?) ; }
public CDoubleDeclaration(CValueEnum aValueEnum, Guid aGuid, bool aIsPersistent, CGuiEnum aGuiEnum, CUnitEnum aUnitEnum, double aDefaultValue, double aMin, double aMax, double aSmallChange, double aLargeChange, int aDigits ) : base(aValueEnum, aGuid, aIsPersistent, aGuiEnum, aUnitEnum, aDefaultValue, aMin, aMax, aSmallChange, aLargeChange) { this.Digits = aDigits; }
public CBoolDeclaration(CValueEnum aValueEnum, Guid aGuid, bool aIsPersistent, bool aDefaultValue) : base(aValueEnum, aGuid, aIsPersistent, CGuiEnum.Checkbox, CUnitEnum.Bool, aDefaultValue) { }
internal CValueDeclaration(CValueEnum aValueEnum, Guid aGuid, bool aIsPersistent, CGuiEnum aGuiEnum, CUnitEnum aUnitEnum, T aDefaultValue) : base(aValueEnum, aGuid, aIsPersistent, aGuiEnum, aUnitEnum) { this.DefaultValue = aDefaultValue; }
public CCommandDeclaration(CValueEnum aValueEnum, Guid aGuid) : base(aValueEnum, aGuid, false, CGuiEnum.Button, CUnitEnum.None) { }
private CSecondaryWeaponValueSprite CreateSecondaryWeaponValueSprite(int aIndex, int aCount, CValueEnum aValueEnum) { var aAvatarValues = this.AvatarValues; var aValue = (CInt64Value)aAvatarValues.GetValue(aValueEnum); var aValueSprite = (CSecondaryWeaponValueSprite)this.AllocateSpriteNullable(CValueSpriteEnum.SecondaryWeapon); aValueSprite.Value = aValue; aValueSprite.Index = aIndex; aValueSprite.Count = aCount; aValueSprite.WorldPos = aValueSprite.GetWorldPos(); aValueSprite.Reposition(); return(aValueSprite); }
public CGemCollectIfValueNotFullAttribute(CValueEnum aValueEnum, bool aLowerCategoryNeedsToBeFull) { this.ValueEnum = aValueEnum; this.LowerCategoryNeedsToBeFull = aLowerCategoryNeedsToBeFull; }