/// <summary> /// Defines the entry point of the application. /// </summary> internal static void Main() { Base.Initialize(); GameDb.Initialize(); Devices.Initialize(); Players.Initialize(); Clans.Initialize(); Battles.Initialize(); Leaderboards.Initialize(); InboxManager.Initialize(); EventManager.Initialize(); BattleManager.Initialize(); RoyalTvManager.Initialize(); HandlerFactory.Initialize(); NetworkTcp.Initialize(); Program.Initialized = true; Console.CancelKeyPress += ConsoleOnCancelKeyPress; CommandLine.Initialize(); }